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32Bit build train gets stuck/output spam
#1
Using 12_Train scene
Building in x86
Unity 5.6.0b4

Train gets stuck when last cart reaches CP0007 for RailtrackPathA

output_log.txt spamming 

[Curvy] HE'S DEAD, JIM! Infinite loops shouldn't happen! Please raise a Bug Report!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


.txt   output_log.txt (Size: 227.25 KB / Downloads: 1)
Video: http://streamable.com/0ywu5


Issue is not present in x86 Development builds, x86_64 builds.
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