Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
End of Spline Reached?
#1
If I have an open curve and am not looping or ping-ponging, how can I tell if my object has reached the end of the spline? What's the easiest way to do this?

Nevermind. I figured it out. I am checking the CurrentTF value to see if it equals 1.0. That seems to work.
Reply
#2
Sorry for seeing your question that late (x-mas time is a stressful time). You're right with your solution, glad you found it by yourself!
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Curvy Line Renderer for UI Spline? gekido 3 6 04-04-2024, 12:56 PM
Last Post: _Aka_
  Get position of all control points for a spline gekido 1 6 03-28-2024, 10:08 PM
Last Post: _Aka_
Bug Changing spline connection in inspector causes splines to revert to defaults lacota 3 6 03-18-2024, 07:55 PM
Last Post: _Aka_
  GO can't fit end of the spline GameDeveloperek4123 3 14 03-04-2024, 11:06 AM
Last Post: _Aka_

Forum Jump: