Search Results
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Thread: Merge and Split path with Generator
Post: Merge and Split path with Generator
I've been playing around with Curvy to integrate it into one of my workflows and I noticed in the asset store screenshots that it looks like you can have a connection between two splines and have the ... |
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PassivePicasso |
Curvy Splines
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1 |
3,702 |
11-18-2015, 04:19 PM |
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Thread: MeshBuilder Feature roadmap
Post: RE: MeshBuilder Feature roadmap
Jake Wrote: (11-14-2013, 02:23 PM)
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Hi,
besides the new main feature "Make it solid and working with custom Meshes" I'm open for requests. So don't hesitate to bring in your ideas.
More ideas... |
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PassivePicasso |
Curvy Splines
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2 |
6,398 |
11-14-2013, 03:55 PM |
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Thread: MeshBuilder Feature roadmap
Post: MeshBuilder Feature roadmap
I was looking to see if there is a feature roadmap for the next generation of the MeshBuilder
I'm doing a lot of work with procedural generation of content using the existing MeshBuilder and there a ... |
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PassivePicasso |
Curvy Splines
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2 |
6,398 |
11-06-2013, 08:03 PM |
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Thread: Infinite loop in FixedDistance mesh generation
Post: RE: Infinite loop in FixedDistance mesh generation
I just wanted to say I think I've been running into this problem, but I wasn't able to nail down the cause.
Thank you for shedding some light on this, I'm going to be doing some testing tonight to ... |
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PassivePicasso |
Curvy Splines
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9 |
14,589 |
09-20-2013, 08:22 PM |
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Thread: Snap to Surface / Project feature
Post: RE: Snap to Surface / Project feature
It would also be nice to be able to snap a spline to the surface of another splines generated mesh.
For example, Create an 8 segment ngon spline mesh from a 4 nodes spline. Then create another sp... |
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PassivePicasso |
Curvy Splines
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2 |
5,762 |
09-15-2013, 03:12 PM |