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Thread: Using curvy for camera pathing, through a procedural level
Post: RE: Using curvy for camera pathing, through a proc...
So far I'm using AlignToSpline as the basis, adding a few bits to that, etc. |
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duncanx |
Curvy Splines
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5 |
9,273 |
08-24-2014, 06:43 PM |
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Thread: Using curvy for camera pathing, through a procedural level
Post: RE: Using curvy for camera pathing, through a proc...
Duh....i forgot to do using FluffyUnderware.Curvy; I blame the chaos of investigating 5 different spline packages at the same time. |
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duncanx |
Curvy Splines
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5 |
9,273 |
08-24-2014, 03:15 PM |
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Thread: Using curvy for camera pathing, through a procedural level
Post: RE: Using curvy for camera pathing, through a proc...
I'm still having the most basic of issues. I can see how all the example levels work, but they're all pre-setup in the editor. I'm trying to do stuff completely in code because the game levels are gen... |
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duncanx |
Curvy Splines
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5 |
9,273 |
08-24-2014, 01:59 PM |
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Thread: Using curvy for camera pathing, through a procedural level
Post: Using curvy for camera pathing, through a procedur...
Wow...curvy has a lot of features. So many that I feel burried in docs. Before I spend days reading all of it...I need a fail fast test...which is to ask on this forum.
I have a game in which the l... |
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duncanx |
Curvy Splines
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5 |
9,273 |
08-22-2014, 10:06 AM |