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Post Author Forum Replies Views Posted [asc]
    Thread: Error when recreating splines / connections
Post: RE: Error when recreating splines / connections

Yes only in play mode. Thanks for the response and thorough explanation. I see what you mean and feel your pain :) I will just workaround this by waiting a frame as you suggest. Thanks again...
jh092 Curvy Splines - support forum 3 7 07-24-2022, 07:10 PM
    Thread: Error when recreating splines / connections
Post: Error when recreating splines / connections

Hi again, I dynamically create my splines and connections via API and that works fine. However, when I need to recreate the splines and connections after I have already done it once I get errors wi...
jh092 Curvy Splines - support forum 3 7 07-23-2022, 06:44 PM
    Thread: Closed splines and duplicate points
Post: RE: Closed splines and duplicate points

That makes sense, thanks so much for confirmation. John
jh092 Curvy Splines - support forum 3 6 07-23-2022, 05:41 PM
    Thread: Closed splines and duplicate points
Post: Closed splines and duplicate points

Hi there, I have a spline, let's say in a circular shape, with the first and last spline points being in the same position. If I set the spline to Closed, I still have those first and last point...
jh092 Curvy Splines - support forum 3 6 07-23-2022, 06:03 AM
    Thread: How to face forwards when going backwards
Post: RE: How to face forwards when going backwards

Sorry, one more thing. I thought I had it working but not quite. How do I know which way a spline is facing? I need to know whether to flip a spline or not,  I had this code but turns out it's not rig...
jh092 Curvy Splines - support forum 9 3,098 08-17-2020, 07:43 AM
    Thread: How to face forwards when going backwards
Post: RE: How to face forwards when going backwards

Ah, flipping the splines was the key as I don't care which way they face. Now they are flipped I don't need to worry about forwards/backwards issue. Thank you (Finally left a review too, thanks ...
jh092 Curvy Splines - support forum 9 3,098 08-17-2020, 12:25 AM
    Thread: How to face forwards when going backwards
Post: How to face forwards when going backwards

Hi there, My train engine faces forwards when going forwards, but if I change the direction it flips around and faces "forwards" when going backwards. I don't want this behaviour, rather, I would l...
jh092 Curvy Splines - support forum 9 3,098 08-16-2020, 06:12 PM
    Thread: SplineController slows down approaching connections
Post: RE: SplineController slows down approaching connec...

Thank you again for your help, very much appreciated. John
jh092 Curvy Splines - support forum 5 2,539 08-07-2020, 03:54 PM
    Thread: SplineController slows down approaching connections
Post: RE: SplineController slows down approaching connec...

Ah makes sense, thank you. I'm not 100% clear though, once I have calculated what the speed should be according to those links, would I set the SplineController speed in my Custom Selector script o...
jh092 Curvy Splines - support forum 5 2,539 08-07-2020, 06:06 AM
    Thread: SplineController slows down approaching connections
Post: SplineController slows down approaching connection...

Hi again, I'm using the default SplineController to move an object. I have multiple splines joined with connections. The object slows down as it approaches each connection then speeds up again afte...
jh092 Curvy Splines - support forum 5 2,539 08-05-2020, 09:40 PM
    Thread: How to calculate curvature of spline
Post: RE: How to calculate curvature of spline

Hi and thank you for the quick response. Yes this is very helpful. John
jh092 Curvy Splines - support forum 3 2,063 07-30-2020, 11:01 PM
    Thread: How to calculate curvature of spline
Post: How to calculate curvature of spline

Hi there, Please can you help, I'm trying to create a spline between two points but with a certain curvature. This would be at runtime (if that matters). My example, suppose I have a curved trai...
jh092 Curvy Splines - support forum 3 2,063 07-29-2020, 08:14 PM
    Thread: Train tracks with transparent middle?
Post: RE: Train tracks with transparent middle?

Thank you, the Path Relative Translation module did the trick! John
jh092 Curvy Splines - support forum 4 2,249 07-03-2020, 07:02 PM
    Thread: Train tracks with transparent middle?
Post: RE: Train tracks with transparent middle?

Ok so I have been investigating some more. I can see in your Trains demo the Railtrack Generator Volume Mesh (Railtrack) has two materials, one for the ground and one for the rails. This is I think ex...
jh092 Curvy Splines - support forum 4 2,249 06-30-2020, 02:51 AM
    Thread: Train tracks with transparent middle?
Post: Train tracks with transparent middle?

Hi there, I would like to generate train tracks using spline cross section, but I would like the area between the rails to be transparent. Looking at your Train demo scenes I have no problems creat...
jh092 Curvy Splines - support forum 4 2,249 06-30-2020, 12:36 AM
    Thread: Converting spline collider hit point to spline position
Post: RE: Converting spline collider hit point to spline...

Thank you for your help!
jh092 Curvy Splines - support forum 7 3,409 06-26-2020, 09:47 PM
    Thread: Converting spline collider hit point to spline position
Post: RE: Converting spline collider hit point to spline...

Hello and thank you for your reply. In your step 3, there is no spline.Distance property, where would I obtain that from please. thanks John
jh092 Curvy Splines - support forum 7 3,409 06-26-2020, 08:09 PM
    Thread: Converting spline collider hit point to spline position
Post: RE: Converting spline collider hit point to spline...

Ah, no sorry I'm after the spline.Position value of that hit point (I am using Position Mode as Absolute).
jh092 Curvy Splines - support forum 7 3,409 06-25-2020, 05:37 PM
    Thread: Converting spline collider hit point to spline position
Post: Converting spline collider hit point to spline pos...

Hi again, I'm trying to add an object (let's say a cube) to a spline at the position where the spline was clicked. I'm using raycast and can get the spline clicked hit.point no issue, but how do I ...
jh092 Curvy Splines - support forum 7 3,409 06-25-2020, 04:28 AM
    Thread: Null reference when spline controller added runtime
Post: Null reference when spline controller added runtim...

Hi there, I have a gameobject on which I am adding a SplineController component at runtime. As soon as I assign an existing spline to the Spline property though the follow exception throws: Cod...
jh092 Curvy Splines - support forum 1 1,362 06-19-2020, 02:32 AM