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Thread: Tangent incorrect.
Post: Tangent incorrect.
I am supporting a "Snap" to line feature. When doing this, I noticed a problem.
Here is a simple example of three control points A, B, C along the X-axis so all Y values are zero. Z values are also... |
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tairoark |
Curvy Splines - support forum
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3 |
10 |
06-27-2022, 08:06 PM |
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Thread: Volume Spot placement
Post: RE: Volume Spot placement
Great... even simpler than setting the curve on the Cross Base Variation |
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tairoark |
Curvy Splines - support forum
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2 |
13 |
06-14-2022, 10:06 PM |
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Thread: Volume Mesh material
Post: RE: Volume Mesh material
Thanks... I was looking at the API for the wrong CG module.
I had looked at a lot of past Forum post about materials. Several other people mentioned wanting to change materials based upon Metadata ... |
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tairoark |
Curvy Splines - support forum
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3 |
20 |
06-14-2022, 09:28 PM |
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Thread: SetRange for closed Segment
Post: RE: SetRange for closed Segment
Ok... I'll handle closing myself.
Thanks |
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tairoark |
Curvy Splines - support forum
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2 |
6 |
06-14-2022, 09:25 PM |
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Thread: SetRange for closed Segment
Post: SetRange for closed Segment
I want to run a CurvyGenerator to get a mesh on just the 'closed' part of a curve (what is filled in between the last and first CP's.
I'm using InputSplinePath.SetRange. However,
SetRange( null, n... |
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tairoark |
Curvy Splines - support forum
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2 |
6 |
06-12-2022, 06:45 PM |
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Thread: Volume Mesh material
Post: Volume Mesh material
How at runtime (via API) do you set the material on a BuildVolumeMesh module?
There is a MaterialId but is says it is Obsolete. Not sure what the 'id' is either?
I have a Material that I've load... |
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tairoark |
Curvy Splines - support forum
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3 |
20 |
06-12-2022, 06:27 PM |
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Thread: Volume Spot placement
Post: Volume Spot placement
I am trying to distribute object alone a spline path. The path extrusion varies in width using the 'curve' in Variable Width Shape. I copy the same 'curve' into the Volume Spot Cross Base Variation 'c... |
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tairoark |
Curvy Splines - support forum
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2 |
13 |
06-11-2022, 02:19 PM |
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Thread: URP material upgrade
Post: RE: URP material upgrade
_Aka_ Wrote: (06-09-2022, 04:22 AM)
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Hi
Thanks for the feedback.
Unity is supposed to provide a fully functional materials converter in version 2xxx.x. By fully functional, I mean one that conver... |
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tairoark |
Curvy Splines - support forum
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3 |
7 |
06-09-2022, 09:53 PM |
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Thread: URP material upgrade
Post: URP material upgrade
A few materials used in your examples will not upgrade to be compatible with the URP.
outer_ring_fx
vehicle_offroad_fx_01
vehicle_offroad_fx_02
Not a big deal.
If you are unfamiliar with it... |
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tairoark |
Curvy Splines - support forum
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3 |
7 |
06-08-2022, 01:20 PM |
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Thread: Shape extrusion scaling
Post: RE: Shape extrusion scaling
_Aka_ Wrote: (06-06-2022, 06:06 AM)
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tairoark Wrote: (06-04-2022, 04:11 AM)
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Second question:
I would like to use CP metadata in the Spline Path Input to control many things (change material use... |
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tairoark |
Curvy Splines - support forum
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5 |
16 |
06-06-2022, 07:10 PM |
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Thread: On<Before,>Refresh events not called for Input modules
Post: On<Before,>Refresh events not called for Input mod...
I wanted to hook the OnBeforeRefresh event on an Input Shape Spline module in order to change the 'width' for a rectangle shape. The events never get called. The same event destination will get called... |
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tairoark |
Curvy Splines - support forum
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1 |
7 |
06-04-2022, 05:10 PM |
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Thread: Shape extrusion scaling
Post: Shape extrusion scaling
First question:
I would like to vary the width of an simple shape extrusion based upon metadate data in the Spline Path Input's CP. Like a road that changes width based upon data at CPs.
I thought... |
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tairoark |
Curvy Splines - support forum
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5 |
16 |
06-04-2022, 04:11 AM |
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Thread: Rotation anchors
Post: RE: Rotation anchors
Ok... I think I figured it out. I need to set the Spline.Orientation to static and then make sure the Z-rotation of the CP's are set to 0.
I want the flat spline path to stay parallel to the groun... |
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tairoark |
Curvy Splines - support forum
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4 |
6 |
05-30-2022, 08:07 PM |
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Thread: Rotation anchors
Post: RE: Rotation anchors
Ok... I think I figured it out. I need to set the Spline.Orientation to static and then make sure the Z-rotation of the CP's are set to 0.
I want the flat spline path to stay parallel to the groun... |
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tairoark |
Curvy Splines - support forum
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4 |
6 |
05-30-2022, 07:05 PM |
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Thread: Rotation anchors
Post: Rotation anchors
I just bought the latest Curvy and have been trying to get an effect from a flat CG extrusion. I would like the X-axis of the extrusion to always remain parallel to the X-Z plane. The spline does not... |
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tairoark |
Curvy Splines - support forum
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4 |
6 |
05-30-2022, 03:38 AM |