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    Thread: Tangent incorrect.
Post: Tangent incorrect.

I am supporting a "Snap" to line feature. When doing this, I noticed a problem. Here is a simple example of three control points A, B, C along the X-axis so all Y values are zero. Z values are also...
tairoark Curvy Splines - support forum 3 10 06-27-2022, 08:06 PM
    Thread: Volume Spot placement
Post: RE: Volume Spot placement

Great... even simpler than setting the curve on the Cross Base Variation
tairoark Curvy Splines - support forum 2 13 06-14-2022, 10:06 PM
    Thread: Volume Mesh material
Post: RE: Volume Mesh material

Thanks... I was looking at the API for the wrong CG module. I had looked at a lot of past Forum post about materials. Several other people mentioned wanting to change materials based upon Metadata ...
tairoark Curvy Splines - support forum 3 20 06-14-2022, 09:28 PM
    Thread: SetRange for closed Segment
Post: RE: SetRange for closed Segment

Ok... I'll handle closing myself. Thanks
tairoark Curvy Splines - support forum 2 6 06-14-2022, 09:25 PM
    Thread: SetRange for closed Segment
Post: SetRange for closed Segment

I want to run a CurvyGenerator to get a mesh on just the 'closed' part of a curve (what is filled in between the last and first CP's. I'm using InputSplinePath.SetRange. However, SetRange( null, n...
tairoark Curvy Splines - support forum 2 6 06-12-2022, 06:45 PM
    Thread: Volume Mesh material
Post: Volume Mesh material

How at runtime (via API) do you set the material on a BuildVolumeMesh module? There is a MaterialId but is says it is Obsolete. Not sure what the 'id' is either? I have a Material that I've load...
tairoark Curvy Splines - support forum 3 20 06-12-2022, 06:27 PM
  Photo Thread: Volume Spot placement
Post: Volume Spot placement

I am trying to distribute object alone a spline path. The path extrusion varies in width using the 'curve' in Variable Width Shape. I copy the same 'curve' into the Volume Spot Cross Base Variation 'c...
tairoark Curvy Splines - support forum 2 13 06-11-2022, 02:19 PM
    Thread: URP material upgrade
Post: RE: URP material upgrade

_Aka_ Wrote: (06-09-2022, 04:22 AM) -- Hi Thanks for the feedback. Unity is supposed to provide a fully functional materials converter in version 2xxx.x. By fully functional, I mean one that conver...
tairoark Curvy Splines - support forum 3 7 06-09-2022, 09:53 PM
    Thread: URP material upgrade
Post: URP material upgrade

A few materials used in your examples will not upgrade to be compatible with the URP. outer_ring_fx vehicle_offroad_fx_01 vehicle_offroad_fx_02 Not a big deal. If you are unfamiliar with it...
tairoark Curvy Splines - support forum 3 7 06-08-2022, 01:20 PM
    Thread: Shape extrusion scaling
Post: RE: Shape extrusion scaling

_Aka_ Wrote: (06-06-2022, 06:06 AM) -- tairoark Wrote: (06-04-2022, 04:11 AM) -- Second question: I would like to use CP metadata in the Spline Path Input to control many things (change material use...
tairoark Curvy Splines - support forum 5 16 06-06-2022, 07:10 PM
    Thread: On<Before,>Refresh events not called for Input modules
Post: On<Before,>Refresh events not called for Input mod...

I wanted to hook the OnBeforeRefresh event on an Input Shape Spline module in order to change the 'width' for a rectangle shape. The events never get called. The same event destination will get called...
tairoark Curvy Splines - support forum 1 7 06-04-2022, 05:10 PM
    Thread: Shape extrusion scaling
Post: Shape extrusion scaling

First question: I would like to vary the width of an simple shape extrusion based upon metadate data in the Spline Path Input's CP. Like a road that changes width based upon data at CPs. I thought...
tairoark Curvy Splines - support forum 5 16 06-04-2022, 04:11 AM
    Thread: Rotation anchors
Post: RE: Rotation anchors

Ok... I think I figured it out. I need to set the Spline.Orientation to static and then make sure the Z-rotation of the CP's are set to 0. I want the flat spline path to stay  parallel to the groun...
tairoark Curvy Splines - support forum 4 6 05-30-2022, 08:07 PM
    Thread: Rotation anchors
Post: RE: Rotation anchors

Ok... I think I figured it out. I need to set the Spline.Orientation to static and then make sure the Z-rotation of the CP's are set to 0. I want the flat spline path to stay  parallel to the groun...
tairoark Curvy Splines - support forum 4 6 05-30-2022, 07:05 PM
  Photo Thread: Rotation anchors
Post: Rotation anchors

I just bought the latest Curvy and have been trying to get an effect from a flat CG extrusion.  I would like the X-axis of the extrusion to always remain parallel to the X-Z plane. The spline does not...
tairoark Curvy Splines - support forum 4 6 05-30-2022, 03:38 AM