Search Results
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Thread: I want to know how many times the texture repeats.
Post: RE: I want to know how many times the texture repe...
Thanks again for your advice regarding "Unscale U."
I followed the code a bit.
I am happy to report that I was able to find the number of texture iterations with the following code.
Code:
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pub... |
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yanke |
Curvy Splines
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5 |
13 |
09-17-2023, 08:05 AM |
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Thread: I want to know how many times the texture repeats.
Post: RE: I want to know how many times the texture repe...
Thank you for your response.
I currently have the Scale for Shape Extrusion set to 10 for both XY, but when I change it, the number of textures changes, so I am wondering if this might be affecting i... |
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yanke |
Curvy Splines
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5 |
13 |
09-09-2023, 11:25 PM |
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Thread: I want to know how many times the texture repeats.
Post: I want to know how many times the texture repeats.
Hello,
I am generating a mesh in Curvy Generator using Volume Mesh.
I would like to know how many repeats of the material texture I have assigned to the generated mesh.
https://light.dotup.org/uplod... |
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yanke |
Curvy Splines
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5 |
13 |
09-08-2023, 08:21 PM |
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Thread: I want to improve the performance of Variable Mix Shapes
Post: RE: I want to improve the performance of Variable ...
This matter has been resolved.
I have made changes to the code on the Curvy Splines side and also to be able to control it from my code.
Add the following properties to the CGDataRequestShapeRaste... |
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yanke |
Curvy Splines
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7 |
10 |
07-27-2023, 11:15 AM |
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Thread: I want to improve the performance of Variable Mix Shapes
Post: RE: I want to improve the performance of Variable ...
Thank you for your answer!
I have investigated and it seems that the ModifierVariableMixShapes process is executed when the RelativeDistances in CGPath changes.
I will consider rewriting the Curvy... |
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yanke |
Curvy Splines
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7 |
10 |
07-27-2023, 05:44 AM |
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Thread: I want to improve the performance of Variable Mix Shapes
Post: RE: I want to improve the performance of Variable ...
Sorry, I forgot to mention the version information.
It is as follows
Unity 2022.3.4f1
Curvy Splines 8.7.1 |
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yanke |
Curvy Splines
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7 |
10 |
07-25-2023, 02:32 PM |
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Thread: I want to improve the performance of Variable Mix Shapes
Post: I want to improve the performance of Variable Mix ...
Hello.
I have always used your wonderful assets.
I am using Curvy Generator to generate the following mesh.
https://light.dotup.org/uploda/light.dotup.org59848.png
https://light.dotup.org/uplo... |
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yanke |
Curvy Splines
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7 |
10 |
07-24-2023, 02:56 PM |
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Thread: I want SetLocalPositions to update all CPs at once.
Post: RE: I want SetLocalPositions to update all CPs at ...
This is exactly the answer I was hoping for.
Synchronization is not necessary, so I will set it up the way you suggested.
Thank you! |
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yanke |
Curvy Splines
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3 |
7 |
05-30-2022, 07:19 AM |
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Thread: I want SetLocalPositions to update all CPs at once.
Post: I want SetLocalPositions to update all CPs at once...
Hi.
Currently, I am updating all CPs every frame with the following code.
Code:
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for (int i = 0; i < s_SplinePath.ControlPointCount; i++)
{
s_SplinePath.ControlPointsList[i].SetLocalPos... |
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yanke |
Curvy Splines
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3 |
7 |
05-28-2022, 09:42 AM |
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Thread: Upgrading Unity causes significant performance degradation
Post: RE: Upgrading Unity causes significant performance...
I tried profiling in the way you mentioned, but it certainly didn't change the results.
When I was trying more things, I noticed that other assets were also behaving strangely, so Curvy Splines is ... |
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yanke |
Curvy Splines
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3 |
7 |
05-23-2022, 05:54 AM |
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Thread: Upgrading Unity causes significant performance degradation
Post: Upgrading Unity causes significant performance deg...
Hi.
After upgrading from Unity 2020.3.22f1 to 2021.3.3f1, the rendering process called Semaphone.WaitForSignal started to take up most of the CPU time and the frame count dropped significantly.
Up... |
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yanke |
Curvy Splines
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3 |
7 |
05-21-2022, 03:35 PM |
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Thread: I want to make the beginning and end of a mesh translucent.
Post: RE: I want to make the beginning and end of a mesh...
I will consider preparing a new material and changing the Material section of the Volume Mesh to accommodate this.
Thank you for your prompt response! |
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yanke |
Curvy Splines
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3 |
5 |
05-21-2022, 07:31 AM |
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Thread: I want to make the beginning and end of a mesh translucent.
Post: I want to make the beginning and end of a mesh tra...
I am looking for a way to apply a translucent gradient to the beginning and end of a mesh created with Curvy Spline.
If there is some convenient way to do this on the library side, please let me know... |
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yanke |
Curvy Splines
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3 |
5 |
05-19-2022, 11:20 AM |
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Thread: Bending splines can break the mesh
Post: RE: Bending splines can break the mesh
I set the Orientation mode to None, and now the mesh doesn't break!
Thank you very much.
Now we can continue with the rest of the process.
For reference, the video was for Dynamic mode, but Stati... |
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yanke |
Curvy Splines
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3 |
254 |
11-14-2021, 07:04 PM |
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Thread: Bending splines can break the mesh
Post: Bending splines can break the mesh
Hi, Please see the video (WebP) first.
Case. angle 15: https://dotup.org/uploda/dotup.org2644572.webp
Case. angle 30: https://dotup.org/uploda/dotup.org2644574.webp
Case. angle 45: https://dotup.... |
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yanke |
Curvy Splines
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3 |
254 |
11-12-2021, 08:30 PM |
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Thread: GameObjects that move along the path of Curvy Splines will protrude.
Post: RE: GameObjects that move along the path of Curvy ...
As for my question, I was able to achieve this by using a similar method in the CurvySpline class.
InterpolateAndGetTangentFast
GetOrientationUpFast
In addition, I was able to accomplish what I... |
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yanke |
Curvy Splines
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5 |
416 |
10-26-2021, 08:28 AM |
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Thread: GameObjects that move along the path of Curvy Splines will protrude.
Post: RE: GameObjects that move along the path of Curvy ...
Thank you for your quick answer!
It is very helpful as I was having trouble.
I will try the method you taught me as soon as possible. |
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yanke |
Curvy Splines
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5 |
416 |
10-22-2021, 04:58 AM |
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Thread: GameObjects that move along the path of Curvy Splines will protrude.
Post: GameObjects that move along the path of Curvy Spli...
Hi,
I have a question.
I want to move GameObjects along the path of Curvy Splines, but when I bend the path by changing the position of the CP of the path, the objects will be displaced from the g... |
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yanke |
Curvy Splines
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5 |
416 |
10-21-2021, 07:15 PM |