|
Search Results
|
| Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
| |
|
Thread: Position in path relative to Z world axis
Post: RE: Position in path relative to Z world axis
| In other words you want to find the spline position that matches the same Z "depth" as the player, right?
That's it! :)
I tried both ideas you suggested.
-Using GetNearestSplineTF() worked quite wel... |
|
socoman3 |
Curvy Splines
|
5 |
13,793 |
02-08-2015, 05:30 PM |
| |
|
Thread: Moving character along a spline but not exactly on top of it
Post: RE: Moving character along a spline but not exactl...
|
'silonighora' Wrote: (02-05-2015, 06:08 PM)
--
Hi,
I am trying to move my character along a spline but not exactly on top of it as it is currently being done in the follow spline script. Basically I... |
|
socoman3 |
Curvy Splines
|
2 |
7,580 |
02-05-2015, 11:04 PM |
| |
|
Thread: Position in path relative to Z world axis
Post: RE: Position in path relative to Z world axis
| Yeah, it's a bit difficult to explain with words... I attached a screenshot of the Unity editor. The player is the one with the axis shown. The capsule object is the "enemy" following the spline.
The... |
|
socoman3 |
Curvy Splines
|
5 |
13,793 |
02-05-2015, 05:09 PM |
| |
|
Thread: Position in path relative to Z world axis
Post: Position in path relative to Z world axis
| Hello!
I'm trying to achieve a gameObject that follows the path on the X and Y axis, but is linked to the world Z axis position of another object.
The main player have forces moving him on Z, an... |
|
socoman3 |
Curvy Splines
|
5 |
13,793 |
02-04-2015, 05:37 PM |