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Thread: Asteroid scene missing from 7.1.4
Post: RE: Asteroid scene missing from 7.1.4
_Aka_ Wrote: (03-10-2021, 03:28 PM)
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Hi
Thanks for letting me know.
The content of the package as displayed in the asset store and in my test include the scene 28. Maybe it is due to some corrupt... |
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puzzlekings |
Curvy Splines - support forum
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3 |
180 |
03-10-2021, 04:02 PM |
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Thread: Asteroid scene missing from 7.1.4
Post: Asteroid scene missing from 7.1.4
Hi
Just to let you know that this is missing.
https://curvyeditor.com/releasenotes
Release notes say
(NEW) Added the Asteroid Belt Youtube tutorial scene as example scene 28
...but the... |
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puzzlekings |
Curvy Splines - support forum
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3 |
180 |
03-10-2021, 03:00 PM |
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Thread: Small Lightmap Issue after playing scene
Post: RE: Small Lightmap Issue after playing scene
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puzzlekings |
Curvy Splines - support forum
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8 |
9,734 |
08-08-2016, 08:24 AM |
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Thread: Small Lightmap Issue after playing scene
Post: RE: Small Lightmap Issue after playing scene
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puzzlekings |
Curvy Splines - support forum
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8 |
9,734 |
07-06-2016, 08:29 AM |
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Thread: Small Lightmap Issue after playing scene
Post: RE: Small Lightmap Issue after playing scene
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puzzlekings |
Curvy Splines - support forum
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8 |
9,734 |
06-20-2016, 07:53 AM |
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Thread: Small Lightmap Issue after playing scene
Post: RE: Small Lightmap Issue after playing scene
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puzzlekings |
Curvy Splines - support forum
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8 |
9,734 |
06-14-2016, 11:28 AM |
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Thread: Small Lightmap Issue after playing scene
Post: RE: Small Lightmap Issue after playing scene
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puzzlekings |
Curvy Splines - support forum
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8 |
9,734 |
06-11-2016, 10:09 AM |
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Thread: Small Lightmap Issue after playing scene
Post: Small Lightmap Issue after playing scene
Hi Jake
I have a scene setup that uses the precomputed GI and everything looks nice.
I run play mode and then after I stop it seems to lose some light map info making the scene darker
Clickin... |
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puzzlekings |
Curvy Splines - support forum
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8 |
9,734 |
05-29-2016, 12:12 PM |
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Thread: CurvySpline.Update() sorta expensive
Post: RE: CurvySpline.Update() sorta expensive
invadererik Wrote: (04-21-2016, 09:49 PM)
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I have a lot of splines, I don't ever move them, they are static. Why do they need to Update ?
Can there be a "No Update" mode ? I tried adding one, b... |
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puzzlekings |
Curvy Splines - support forum
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5 |
8,172 |
04-28-2016, 08:16 AM |
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Thread: Creating a Module / reading spline data
Post: RE: Creating a Module / reading spline data
Thanks Jake,
I tried the module approach, but encountered quite a few errors and could not get it to read the spline - using TRSPath as a starting point.
If you have a simple sample that can ite... |
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puzzlekings |
Curvy Splines - support forum
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3 |
5,344 |
04-23-2016, 01:43 PM |
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Thread: Creating a Module / reading spline data
Post: Creating a Module / reading spline data
Hi Jake
I notice that the module documentation is not available at the moment so I would appreciate some guidance :)
With 1.6 I wrote a script that could take the control points of a curve and f... |
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puzzlekings |
Curvy Splines - support forum
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3 |
5,344 |
04-18-2016, 07:54 AM |
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Thread: Unity 5.1.1 upgrade issue
Post: RE: Unity 5.1.1 upgrade issue
Hi Jake,
Upgrading might be too painful at present as I have hacked the scripts to customise for my own needs.
N
FYI from the Unity Beta list:
Thanks Aras, Just checking that you don't need me to ... |
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puzzlekings |
Curvy Splines - support forum
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3 |
5,630 |
06-20-2015, 07:25 PM |
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Thread: Unity 5.1.1 upgrade issue
Post: RE: Unity 5.1.1 upgrade issue
Hi Jake
Upon further investigation I think I have isolated where the problem lies.
Essentially if you try to extrude a "Line" shape in the SplinePathMeshBuilder rather than a rectangle or n-gon, the... |
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puzzlekings |
Curvy Splines - support forum
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3 |
5,630 |
06-19-2015, 06:35 PM |
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Thread: Unity 5.1.1 upgrade issue
Post: Unity 5.1.1 upgrade issue
Hi Jake
I just upgraded my project to 5.1.1 from 5.0.1 and I am seeing this error:
Failed getting triangles. Submesh topology is lines or points.
UnityEngine.Mesh:get_triangles()
FluffyUnderwa... |
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puzzlekings |
Curvy Splines - support forum
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0 |
2,712 |
06-19-2015, 10:01 AM |
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Thread: Unity 5.1.1 upgrade issue
Post: Unity 5.1.1 upgrade issue
Hi Jake
I just upgraded my project to 5.1.1 from 5.0.1 and I am seeing this error:
Failed getting triangles. Submesh topology is lines or points.
UnityEngine.Mesh:get_triangles()
FluffyUnderwa... |
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puzzlekings |
Curvy Splines - support forum
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3 |
5,630 |
06-19-2015, 10:01 AM |
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Thread: Prefab usage
Post: Prefab usage
Hi Jake
Once I have created a Meshbuilder (as a child of the Curvy path) I want to try and create a prefab with it.
However once I drag it into the assets it seems to lose the mesh filter in the... |
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puzzlekings |
Curvy Splines - support forum
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1 |
3,778 |
03-04-2015, 04:57 PM |
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Thread: Lightmap problem
Post: RE: Lightmap problem
Yeah tried that, but it did not work for me.
Maybe I am missing something else?
Do you have a test project at all that you can upload and I can examine?
br
Nalin |
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puzzlekings |
Curvy Splines - support forum
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7 |
10,070 |
02-25-2015, 12:11 PM |
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Thread: Lightmap problem
Post: RE: Lightmap problem
Thanks Jake,
Unfortunately I tried this approach and still no lightmap shadows :(
So for me Stretch V and with or without the UV code I had no luck :(
N |
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puzzlekings |
Curvy Splines - support forum
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7 |
10,070 |
02-23-2015, 03:51 PM |
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Thread: Lightmap problem
Post: RE: Lightmap problem
Thanks Jake,
Unfortunately it did not seem to work, as it led to darker outputs on the Curvy Meshes and still no shadows unfortunately.
If the UV's are beyond 0:1 you've scaled the material, rig... |
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puzzlekings |
Curvy Splines - support forum
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7 |
10,070 |
02-20-2015, 09:18 AM |
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Thread: Lightmap problem
Post: Lightmap problem
Hi Jake
I am seeing this error when I create a meshbuilder and also when I save the curve as a game object
Primary UV set on CurvyMesh is incorrect and the secondary UV set is missing. Lightmapp... |
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puzzlekings |
Curvy Splines - support forum
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7 |
10,070 |
02-19-2015, 06:18 PM |