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Search Results
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Thread: Reuse Curvy Generator
Post: RE: Reuse Curvy Generator
| perfect, that is exactly what I need :-)
Thanks a lot! |
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Wanderfalke |
Curvy Splines
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4 |
5,639 |
12-06-2019, 12:06 PM |
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Thread: Reuse Curvy Generator
Post: RE: Reuse Curvy Generator
| The problem with this solution is, that I want to preserve the generated mesh and objects. When I just switch the spline the previous mesh and objects get removed |
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Wanderfalke |
Curvy Splines
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4 |
5,639 |
12-06-2019, 10:54 AM |
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Thread: Pool Manager Nullref
Post: RE: Pool Manager Nullref
| A rough feeling tells me that this should fix the issue that the visual graph is slow. The problem is that I have a component in the inspector for every pool with ~600pools because of the 600 CreateOb... |
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Wanderfalke |
Curvy Splines
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6 |
7,158 |
12-04-2019, 11:57 AM |
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Thread: Reuse Curvy Generator
Post: Reuse Curvy Generator
| Hey,
Is it possible to have one simple generator and create multiple meshes from it by changing the spline by code, setting everything to dirty and calling refresh?
If the spline changes, I could up... |
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Wanderfalke |
Curvy Splines
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4 |
5,639 |
12-04-2019, 09:54 AM |
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Thread: Pool Manager Nullref
Post: RE: Pool Manager Nullref
| Thanks! As of the ReadMe.txt I am using 5.2.2 |
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Wanderfalke |
Curvy Splines
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6 |
7,158 |
12-04-2019, 08:51 AM |
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Thread: Pool Manager Nullref
Post: Pool Manager Nullref
| Hey, I have a problem with CurvySplines
I have a generator with a lot of create game object CGModules.
It seems like every CGModule will create its own set of pools as it differs in its Unique I... |
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Wanderfalke |
Curvy Splines
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6 |
7,158 |
12-03-2019, 05:59 PM |
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Thread: Reuse Curvy Generator
Post: RE: Reuse Curvy Generator
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_Aka_ Wrote: (09-24-2019, 04:06 PM)
--
Hi
1- Some CG modules qccept multiple inputes, some don't. Those who do have an array symbol near their input's name. When a module accepts multiple inputs, it... |
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Wanderfalke |
Curvy Splines
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3 |
5,318 |
09-24-2019, 04:55 PM |
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Thread: Reuse Curvy Generator
Post: Reuse Curvy Generator
| Hello,
I have a lot of short splines with mesh generation and have some questions about curvy:
- I wondered if I can share the curvy generator for each of the spline and if this would make a perform... |
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Wanderfalke |
Curvy Splines
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3 |
5,318 |
09-24-2019, 01:57 PM |
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Thread: Basis Spline
Post: RE: Basis Spline
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_Aka_ Wrote: (08-30-2019, 11:30 AM)
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Hi,
Curvy does not support B-Splines right now, but this link seems to explain how to transform a B-Spline into a Bézier one, which is supported by Curvy
http... |
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Wanderfalke |
Curvy Splines
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2 |
4,853 |
08-30-2019, 12:35 PM |
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Thread: Basis Spline
Post: Basis Spline
| Hello,
is there a way to get something similar to B-Splines (https://en.wikipedia.org/wiki/B-spline (https://en.wikipedia.org/wiki/B-spline)) in Curvy?
Thanks for your time! |
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Wanderfalke |
Curvy Splines
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2 |
4,853 |
08-30-2019, 11:00 AM |
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Thread: Road Junctions
Post: Road Junctions
| Hello, I am currently looking into creating some road junctions.
The junctions' roads do not always connect to the junction with same angle so I can not just put a standard mesh on the junction.
... |
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Wanderfalke |
Curvy Splines
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6 |
9,582 |
08-30-2019, 10:57 AM |