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    Thread: Spline deformation & Bezier spline connection alignment
Post: RE: Spline deformation & Bezier spline connection ...

Hi The handles of a Bezier spline's control point are computed automatically by default. Setting their value by hand is possible when the Auto Handles option in a control point's inspector is set to ...
_Aka_ Curvy Splines - support forum 7 47 10 hours ago
    Thread: Spline deformation & Bezier spline connection alignment
Post: RE: Spline deformation & Bezier spline connection ...

Can you please send me your spline so I can investigate? No need for the full project, just a scene with the spline or the spline exported to JSON
_Aka_ Curvy Splines - support forum 7 47 Yesterday, 12:14 PM
    Thread: Fixes for known issues
Post: RE: Fixes for known issues

TorillWenche Wrote: (04-17-2021, 05:07 AM) -- I will be waiting for the post of fixes for known issues. I hope it is posted soon. -- Hi Are you referring to the UV2 issue? If so, send me a private m...
_Aka_ Curvy Splines - support forum 4 5,614 Yesterday, 11:52 AM
    Thread: Spline deformation & Bezier spline connection alignment
Post: RE: Spline deformation & Bezier spline connection ...

digot Wrote: (04-17-2021, 12:14 PM) -- Looking forward for the update, any ETA? :) -- Sorry, no ETA for know, but probably not before September digot Wrote: (04-17-2021, 12:14 PM) -- EDIT: Seems ...
_Aka_ Curvy Splines - support forum 7 47 Yesterday, 11:39 AM
    Thread: Spline deformation & Bezier spline connection alignment
Post: RE: Spline deformation & Bezier spline connection ...

Hi 1- Mesh deformation is part of the upcoming version 8.0.0. 2- Use a connection to connect your two splines, and then use then the handles synchronization options to make the connected control poi...
_Aka_ Curvy Splines - support forum 7 47 04-17-2021, 09:33 AM
    Thread: Components not refreshing
Post: RE: Components not refreshing

You are welcome. If and when you feel like it, please leave a review for the asset, that helps a lot. Have a nice day
_Aka_ Curvy Splines - support forum 9 2,123 04-09-2021, 02:54 PM
    Thread: Components not refreshing
Post: RE: Components not refreshing

Hi Here is a version of MyScript that has not the issue: Code: -- using FluffyUnderware.Curvy; using FluffyUnderware.Curvy.Generator; using FluffyUnderware.Curvy.Generator.Modules; using Fluff...
_Aka_ Curvy Splines - support forum 9 2,123 04-09-2021, 09:13 AM
    Thread: Performance lag for Endless Road generation
Post: RE: Performance lag for Endless Road generation

Glad that I could help. If and when you feel like it, please leave a review for the asset, that helps a lot.
_Aka_ Curvy Splines - support forum 5 136 04-08-2021, 08:33 AM
    Thread: Performance lag for Endless Road generation
Post: RE: Performance lag for Endless Road generation

Hi I attached a scene showing what that tip means. In the scene there is what seems to be a single tube. When you hit play, a script moves the tube's end. In reality, there are two tubes, one for eac...
_Aka_ Curvy Splines - support forum 5 136 04-06-2021, 08:25 PM
    Thread: Performance lag for Endless Road generation
Post: RE: Performance lag for Endless Road generation

Hi Glad to read that you are liking the asset. There are some general tips to improve performance available here: https://curvyeditor.com/documentation/performancetips If applying them did not redu...
_Aka_ Curvy Splines - support forum 5 136 04-05-2021, 06:19 PM
    Thread: Bug Report
Post: RE: Bug Report

Hi Thanks for reporting this issue. I have some questions: What version of Curvy are you using? Was this error in the editor or in a build? If in the editor, was it in play mode or edit mod...
_Aka_ Curvy Splines - support forum 1 44 04-05-2021, 11:02 AM
    Thread: How to change the mesh inside the generator
Post: RE: How to change the mesh inside the generator

jolinemelina Wrote: (04-03-2021, 04:24 PM) -- Can I get a patched version of Curvy's files -- Is this the same request as your similar post in the "Fixes for known issues thread"?
_Aka_ Curvy Splines - support forum 5 174 04-03-2021, 04:53 PM
    Thread: How to change the mesh inside the generator
Post: RE: How to change the mesh inside the generator

Hi As of Curvy Splines 7, you can't make your own mesh bend following a spline. The roads that you see in Curvy Splines are generated through the Curvy Generator, using an extrusion path and an extru...
_Aka_ Curvy Splines - support forum 5 174 04-02-2021, 04:19 PM
    Thread: How to change the mesh inside the generator
Post: RE: How to change the mesh inside the generator

Hi The mesh generated by a generator's do have a CG Mesh Resource component. That component signifies to the generator that said mesh is one created by the generator, and thus can reuse it and modify...
_Aka_ Curvy Splines - support forum 5 174 04-02-2021, 12:52 PM
    Thread: Adding function to set GameObjecs in InputGameObject.cs
Post: RE: Adding function to set GameObjecs in InputGame...

Hi I don't advise you to do that. Do this instead: GameObjects.Clear(); GameObjects.AddRange(yourList); If you have any issue with this let me know.
_Aka_ Curvy Splines - support forum 2 97 03-31-2021, 08:11 AM
    Thread: get a point on the curve a distance away from another
Post: RE: get a point on the curve a distance away from ...

Hi yourSpline.InterpolateByDistance(firstPointDistance + interval) other methods that you might need TfToDistance GetNearestPointTF more in api.curvyeditor.com
_Aka_ Curvy Splines - support forum 1 78 03-31-2021, 07:46 AM
    Thread: LODs
Post: RE: LODs

Hi I will assess in the future if such a modification of the API is worth it. Independently, you can add this extension method to a static class in a file outside of Curvy's folder. Code: --   ...
_Aka_ Curvy Splines - support forum 11 292 03-29-2021, 09:20 AM
    Thread: LODs
Post: RE: LODs

digot Wrote: (03-23-2021, 02:59 PM) -- Is it possible to have one controller which moves through the spline while having another controller which is linked to the main controller and being "pulled" b...
_Aka_ Curvy Splines - support forum 11 292 03-26-2021, 08:35 PM
    Thread: Spline To Mesh UVs
Post: RE: Spline To Mesh UVs

Hi again Sorry, but for now I am not planning to provide multiple UV mappings for that use case. That might change in the future, but not in the near future. You can modify the code generating those ...
_Aka_ Curvy Splines - support forum 2 111 03-26-2021, 10:43 AM
    Thread: Train car orientation on slopes
Post: RE: Train car orientation on slopes

Glad to read that
_Aka_ Curvy Splines - support forum 3 134 03-26-2021, 10:30 AM