Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: MoveByLengthFast missing on upgrade
Post: RE: MoveByLengthFast missing on upgrade

Thanks, I'll try the code snippet.
arkon3 Curvy Splines - support forum 5 1,559 10-25-2020, 11:38 PM
    Thread: MoveByLengthFast missing on upgrade
Post: RE: MoveByLengthFast missing on upgrade

This won't work for me. I think that solution needs a SplineController on a GameObject to work. I'm controlling an object on a spine from another GameObject and just want to move an object along a spl...
arkon3 Curvy Splines - support forum 5 1,559 10-23-2020, 10:53 AM
    Thread: MoveByLengthFast missing on upgrade
Post: MoveByLengthFast missing on upgrade

Hi, my old code uses MoveByLengthFast. I've looked at the other solutions on here but non seem to work for me. I have a spline like so:   private CurvySpline ChosenPath; then find a position ...
arkon3 Curvy Splines - support forum 5 1,559 10-21-2020, 08:51 PM
    Thread: Crash when run on IOS device
Post: Crash when run on IOS device

Hi I'm getting an exception when the scene start in Xcode. The scene runs fine in the editor and the 2 objects following a spline all work fine. but as soon as I try and run on IOS device it crash...
arkon3 Curvy Splines - support forum 2 5,129 12-02-2017, 05:53 AM