Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Method of scattering objects along spline
Post: Method of scattering objects along spline
I've been trying to decorate the side of a track with a selection of objects. So say I have a pool of 2 (or more) different flag types I want to evenly space them and place them with some random rotat... |
|
joebain |
Curvy Splines
|
1 |
51 |
11-26-2024, 12:06 PM |
|
|
Thread: Duplicate Volume references become null
Post: RE: Duplicate Volume references become null
Hi thanks for that. The extra delay frames may have to do with my setup code, the parent of the curvy object gets deactivated when the game starts, then reactivated when the player starts a race, so m... |
|
joebain |
Curvy Splines
|
5 |
134 |
11-18-2024, 10:46 AM |
|
|
Thread: Duplicate Volume references become null
Post: RE: Duplicate Volume references become null
Ok, I think I've managed to solve this. It wasn't the duplication that was the cause, but actually a similar problem to a previous thread I posted. I was waiting one frame to allow Curvy to populate i... |
|
joebain |
Curvy Splines
|
5 |
134 |
11-13-2024, 02:29 PM |
|
|
Thread: Duplicate Volume references become null
Post: RE: Duplicate Volume references become null
Hi, thanks for the quick response. I've attached a trimmed down version of the scene with the error. I did try your example and didn't get the error so I'll continue to look at my end to try to figure... |
|
joebain |
Curvy Splines
|
5 |
134 |
11-13-2024, 11:23 AM |
|
|
Thread: Duplicate Volume references become null
Post: Duplicate Volume references become null
Hi
I'm creating a game which uses a series of extruded volumes for a ski slope. I've just duplicated one of these courses in order to make a modified version but I'm getting now a lot of errors abo... |
|
joebain |
Curvy Splines
|
5 |
134 |
11-12-2024, 05:17 PM |
|
|
Thread: Get CGVolume from CGDataReference
Post: RE: Get CGVolume from CGDataReference
My code currently looks like this:
Code:
--
[CGDataReferenceSelector(typeof(CGVolume), Label = "Volume/Path_1"), SerializeField]
public CGDataReference path = new CGDataReference();
void Start... |
|
joebain |
Curvy Splines
|
3 |
69 |
10-08-2024, 09:46 AM |
|
|
Thread: Get CGVolume from CGDataReference
Post: Get CGVolume from CGDataReference
Hi I'm working on a game which uses a series of extruded volumes to form a course. I want to know where the player is along the whole course so I am adding a reference to each volume as a `CGDataRefer... |
|
joebain |
Curvy Splines
|
3 |
69 |
10-07-2024, 12:22 PM |