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Thread: Connect two spline at runtime
Post: RE: Connect two spline at runtime
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_Aka_ Wrote: (05-18-2022, 12:04 PM)
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Hi
What you are missing is to set the following properties of your controls points to true:
ConnectionSyncPosition
ConnectionSyncRotation
When you selec... |
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Doomchecker |
Curvy Splines
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2 |
1,932 |
05-18-2022, 04:12 PM |
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Thread: Connect two spline at runtime
Post: Connect two spline at runtime
| Hi there,
I want to create a procedural world where splines have to connect at runtime.
I think I am on the right track but I can't get the connection finalized meaning the same process when cli... |
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Doomchecker |
Curvy Splines
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2 |
1,932 |
05-18-2022, 11:21 AM |
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Thread: Gizmos not drawing on new Splines
Post: Gizmos not drawing on new Splines
| Unity 2020.3 URP
Curvy Splines 8.0.0
When creating new splines the curve is not being drawn in the scene.
I can see existing curves in the demo-scenes and add new points to them which works fi... |
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Doomchecker |
Curvy Splines
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1 |
1,289 |
02-03-2022, 09:27 AM |
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Thread: Spline object follow another Object
Post: RE: Spline object follow another Object
| Thanks for the idea, will have a deeper look into it! |
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Doomchecker |
Curvy Splines
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2 |
1,728 |
02-02-2022, 04:59 PM |
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Thread: Spline object follow another Object
Post: Spline object follow another Object
| Hi there,
I'm just starting out with the tool and was wondering if you guys could give me just a quick hint in the right direction for my specific usecase - if possible at all.
I want an object to mo... |
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Doomchecker |
Curvy Splines
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2 |
1,728 |
02-01-2022, 11:49 PM |