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    Thread: OnCPReached not triggered
Post: RE: OnCPReached not triggered

_Aka_ Wrote: (01-22-2020, 09:20 PM) -- Hi, The events and connections are handled when the controller is moving by itself due to its speed. If you just modify the position property, none of them are...
Erman Curvy Splines 3 2,423 01-23-2020, 06:01 AM
    Thread: OnCPReached not triggered
Post: OnCPReached not triggered

Hello  When i change splineController.position so OnCPReached(CurvySplineMoveEventArgs e) not triggered. I need it because  i want to change spline(object moves to another way) like connections.
Erman Curvy Splines 3 2,423 01-22-2020, 11:41 AM
    Thread: Look rotation viewing vector is zero
Post: RE: Look rotation viewing vector is zero

_Aka_ Wrote: (11-27-2019, 12:26 PM) -- Erman Wrote: (11-27-2019, 08:01 AM) -- That  message appears when CP[Last] and CP[Last-1] have same values of Transform. -- So this means that the last segme...
Erman Curvy Splines 6 7,553 12-02-2019, 02:06 PM
    Thread: Look rotation viewing vector is zero
Post: RE: Look rotation viewing vector is zero

That message appears when CP[Last] and CP[Last-1] have same values of Transform.
Erman Curvy Splines 6 7,553 11-27-2019, 08:01 AM
    Thread: Look rotation viewing vector is zero
Post: RE: Look rotation viewing vector is zero

I got this message too. From Console: 1 Time this message Look rotation viewing vector is zero UnityEngine.Quaternion:LookRotation(Vector3, Vector3) FluffyUnderware.Curvy.Generator.Modules....
Erman Curvy Splines 6 7,553 11-27-2019, 06:12 AM
    Thread: Robe or Wire
Post: RE: Robe or Wire

_Aka_ Wrote: (11-20-2019, 07:05 PM) -- Hi, I never tried that. So you want to the physical objects to update at each physics frame and then update the position of the CPs based on the simulation? --...
Erman Curvy Splines 3 2,626 11-21-2019, 11:04 AM
    Thread: Robe or Wire
Post: Robe or Wire

Hello  Is there anyone who tried to use splinepath as wire or rope by adding collider & rigidbody & joint  for each CP?
Erman Curvy Splines 3 2,626 11-20-2019, 02:10 PM
    Thread: Change Shape Extrusion of Generator by code
Post: RE: Change Shape Extrusion of Generator by code

_Aka_ Wrote: (06-03-2019, 02:00 PM) -- 1) curvyGenerator.Modules.OfType() will give you the modules of said type.Then select the module you want, and assign its spline through the Spline property 2)...
Erman Curvy Splines 5 4,931 09-16-2019, 12:02 PM