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Thread: 2D Terrain Question
Post: RE: 2D Terrain Question
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_Aka_ Wrote: (12-31-2020, 04:17 PM)
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I think the best is to start using Curvy for that purpose, and if you feel that it is stopping you from being efficient, then try the other one.
Just in case... |
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monotonic |
Curvy Splines
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5 |
5,833 |
12-31-2020, 04:18 PM |
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Thread: 2D Terrain Question
Post: RE: 2D Terrain Question
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_Aka_ Wrote: (12-31-2020, 05:13 AM)
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Curvy can generate mesh used as a 2D terrain, and I am aware of some users using Curvy for that purpose, but it will not be as good as a 5 stars asset specifica... |
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monotonic |
Curvy Splines
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5 |
5,833 |
12-31-2020, 12:04 PM |
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Thread: 2D Terrain Question
Post: 2D Terrain Question
| Hi,
I was wondering if Curvy would be suitable as a tool to generate 2D organic terrain?
For reference, this tool is purpose-built for generating 2D terrains https://assetstore.unity.com/package... |
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monotonic |
Curvy Splines
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5 |
5,833 |
12-30-2020, 08:40 PM |
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Thread: Save shapes into project for reuse
Post: RE: Save shapes into project for reuse
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_Aka_ Wrote: (12-13-2020, 07:56 AM)
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Hi,
Are you dragging the prefab directly from the Project window into the generator?
If this is the case, that's not a use case I ever considered, so no wo... |
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monotonic |
Curvy Splines
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3 |
3,668 |
12-13-2020, 11:06 AM |
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Thread: Save shapes into project for reuse
Post: Save shapes into project for reuse
| Hi,
I've just started using Curvy in my project and have a question. I've created a shape that I'm using to extrude platforms out of for my game. I'm looking to reuse the shape in multiple levels s... |
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monotonic |
Curvy Splines
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3 |
3,668 |
12-12-2020, 10:35 PM |