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Search Results
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Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset
| Hi,
FYI, the bug fix was released today, within 8.11.2
Hae a nice day |
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_Aka_ |
Curvy Splines
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8 |
1,136 |
04-12-2026, 03:18 PM |
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Thread: 8.11.2
Post: 8.11.2
| The new version was released.
Release notes available here: https://curvyeditor.com/releasenotes (https://curvyeditor.com/releasenotes)
Have a nice day |
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_Aka_ |
Curvy Splines
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0 |
47 |
04-12-2026, 02:59 PM |
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Thread: Physics Railway
Post: RE: Physics Railway
| You can modify the code of the controllers so that instead of moving an object to the desired position, they apply a force that pushes the object towards the desired position. |
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_Aka_ |
Curvy Splines
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3 |
311 |
03-27-2026, 10:29 PM |
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Thread: Junction & Connection Navigation System Design
Post: RE: Junction & Connection Navigation System Design
| Hi,
Follow ups is a concept used primarily for defining the continuity of splines of certain types when connected to other splines. You can learn more about it here: https://curvyeditor.com/documenta... |
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_Aka_ |
Curvy Splines
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6 |
3,278 |
03-25-2026, 10:10 PM |
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Thread: Physics Railway
Post: RE: Physics Railway
| Hi,
1- Here is a WebGL demo you can interact with. All its content is part of the asset's unitypackage, so you can see exactly how it is done.
https://curvyeditor.com/demo
The controllers have an... |
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_Aka_ |
Curvy Splines
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3 |
311 |
03-25-2026, 08:36 AM |
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Thread: Is there a way to generate UVs along deformed and copied mesh?
Post: RE: Is there a way to generate UVs along deformed ...
| Hi,
The deformed meshes do not add any additional data to meshes, it only modifies the vertex coordinates.
In Curvy\Scripts\CG Modules\DeformMesh.cs, you will find a DeformMeshes method. This is... |
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_Aka_ |
Curvy Splines
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1 |
251 |
03-18-2026, 08:34 PM |
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Thread: Bezier subdevision not smooth (sometimes)
Post: RE: Bezier subdevision not smooth (sometimes)
| How did you subdivide the spline? Did you use the Subdivide tool (https://curvyeditor.com/documentation/toolbar/start#tools1)or added one manually? Regardless, you can modify the handles of the contr... |
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_Aka_ |
Curvy Splines
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1 |
426 |
02-08-2026, 08:40 PM |
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Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...
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ConCat Wrote: (02-08-2026, 11:39 AM)
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if you ever need a hand creating or updating some documentation or looking into anything minor, feel free to reach out and I'd be happy to help if I've got som... |
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_Aka_ |
Curvy Splines
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8 |
1,168 |
02-08-2026, 11:54 AM |
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Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset
| You are welcome.
If and when you feel like it, please leave a review for the asset, that helps a lot.
Have a nice day. |
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_Aka_ |
Curvy Splines
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8 |
1,136 |
02-07-2026, 07:59 PM |
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Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...
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ConCat Wrote: (02-05-2026, 07:37 PM)
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Out of interest, is there a reason that on Initialisation, it would override any values supplied before it?
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To be honest, I don't know. The asset was create... |
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_Aka_ |
Curvy Splines
|
8 |
1,168 |
02-05-2026, 11:16 PM |
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Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset
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Kapistijn Wrote: (02-05-2026, 09:33 AM)
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Unfortunately defining the space doesn't seem to affect the outcome.
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You are right. This is because of a bug I just discovered. The issue was introduced ... |
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_Aka_ |
Curvy Splines
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8 |
1,136 |
02-05-2026, 11:02 PM |
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Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...
| Hi,
I fixed the issue by modifying your CubeController so that the call to CubeMovement.BeginMovement is delayed to after the SplineController's initialization is finised. You can find a modified v... |
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_Aka_ |
Curvy Splines
|
8 |
1,168 |
02-04-2026, 10:29 PM |
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Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset
| Hi,
Add Space.World as the second parameter for the GetTangent call:
https://api.curvyeditor.com/FluffyUnderware.Curvy.CurvySpline.html?q=GetTangent#FluffyUnderware_Curvy_CurvySpline_GetTangent_Syst... |
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_Aka_ |
Curvy Splines
|
8 |
1,136 |
02-04-2026, 08:23 AM |
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Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...
| Thank you. I will take a look at this by tomorrow. |
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_Aka_ |
Curvy Splines
|
8 |
1,168 |
02-04-2026, 08:22 AM |
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Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset
| Hi,
There is no out of the box function that performs that type of duplication. However, you can create one by writing a script that:
- iterates through all the Control Points from the source spli... |
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_Aka_ |
Curvy Splines
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8 |
1,136 |
02-02-2026, 11:27 AM |
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Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...
| Hi, and welcome to Curvy Splines.
Your desired behavior matches what the asset is supposed to do. Can you please send me a reproduction case (scene and scripts) so I can reproduce the issue and debug... |
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_Aka_ |
Curvy Splines
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8 |
1,168 |
02-02-2026, 11:20 AM |
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Thread: Control Point Interpolation Overrides.
Post: RE: Control Point Interpolation Overrides.
| Sorry, this option is not available. You will have to setup the Bezier handles of your CP so that it mimics a linear spline. |
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_Aka_ |
Curvy Splines
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1 |
482 |
12-11-2025, 08:52 AM |
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Thread: Connections Between Opposing Splines
Post: RE: Connections Between Opposing Splines
| Hi,
The solution to your issue should be to use the "Allow Direction Changes" setting in the "Connections Handling" section of your spline controller.
Did this help? |
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_Aka_ |
Curvy Splines
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1 |
536 |
12-04-2025, 02:14 PM |
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Thread: Unity 6 issues
Post: RE: Unity 6 issues
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_Aka_ |
Curvy Splines
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4 |
1,069 |
11-21-2025, 12:07 PM |
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Thread: Unity 6 issues
Post: RE: Unity 6 issues
| Hi again,
1- I was able to reproduce this issue. Strange bug indeed. I added it to the backlog. Until it is fixed, please keep using the workaround you found. Sorry about the issue.
2- I was not a... |
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_Aka_ |
Curvy Splines
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4 |
1,069 |
11-20-2025, 08:37 AM |