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    Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset

Hi, FYI, the bug fix was released today, within 8.11.2 Hae a nice day
_Aka_ Curvy Splines 8 1,136 04-12-2026, 03:18 PM
  Information Thread: 8.11.2
Post: 8.11.2

The new version was released. Release notes available here: https://curvyeditor.com/releasenotes (https://curvyeditor.com/releasenotes) Have a nice day
_Aka_ Curvy Splines 0 47 04-12-2026, 02:59 PM
    Thread: Physics Railway
Post: RE: Physics Railway

You can modify the code of the controllers so that instead of moving an object to the desired position, they apply a force that pushes the object towards the desired position.
_Aka_ Curvy Splines 3 311 03-27-2026, 10:29 PM
    Thread: Junction & Connection Navigation System Design
Post: RE: Junction & Connection Navigation System Design

Hi, Follow ups is a concept used primarily for defining the continuity of splines of certain types when connected to other splines. You can learn more about it here: https://curvyeditor.com/documenta...
_Aka_ Curvy Splines 6 3,278 03-25-2026, 10:10 PM
    Thread: Physics Railway
Post: RE: Physics Railway

Hi, 1- Here is a WebGL demo you can interact with. All its content is part of the asset's unitypackage, so you can see exactly how it is done. https://curvyeditor.com/demo The controllers have an...
_Aka_ Curvy Splines 3 311 03-25-2026, 08:36 AM
    Thread: Is there a way to generate UVs along deformed and copied mesh?
Post: RE: Is there a way to generate UVs along deformed ...

Hi, The deformed meshes do not add any additional data to meshes, it only modifies the vertex coordinates. In Curvy\Scripts\CG Modules\DeformMesh.cs, you will find a DeformMeshes method. This is...
_Aka_ Curvy Splines 1 251 03-18-2026, 08:34 PM
    Thread: Bezier subdevision not smooth (sometimes)
Post: RE: Bezier subdevision not smooth (sometimes)

How did you subdivide the spline? Did you use the Subdivide tool (https://curvyeditor.com/documentation/toolbar/start#tools1)or added one manually? Regardless, you can modify the handles of the contr...
_Aka_ Curvy Splines 1 426 02-08-2026, 08:40 PM
    Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...

ConCat Wrote: (02-08-2026, 11:39 AM) -- if you ever need a hand creating or updating some documentation or looking into anything minor, feel free to reach out and I'd be happy to help if I've got som...
_Aka_ Curvy Splines 8 1,168 02-08-2026, 11:54 AM
    Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset

You are welcome. If and when you feel like it, please leave a review for the asset, that helps a lot. Have a nice day.
_Aka_ Curvy Splines 8 1,136 02-07-2026, 07:59 PM
    Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...

ConCat Wrote: (02-05-2026, 07:37 PM) -- Out of interest, is there a reason that on Initialisation, it would override any values supplied before it? -- To be honest, I don't know. The asset was create...
_Aka_ Curvy Splines 8 1,168 02-05-2026, 11:16 PM
    Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset

Kapistijn Wrote: (02-05-2026, 09:33 AM) -- Unfortunately defining the space doesn't seem to affect the outcome. -- You are right. This is because of a bug I just discovered. The issue was introduced ...
_Aka_ Curvy Splines 8 1,136 02-05-2026, 11:02 PM
    Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...

Hi, I fixed the issue by modifying your CubeController so that the call to CubeMovement.BeginMovement is delayed to after the SplineController's initialization is finised. You can find a modified v...
_Aka_ Curvy Splines 8 1,168 02-04-2026, 10:29 PM
    Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset

Hi, Add Space.World as the second parameter for the GetTangent call: https://api.curvyeditor.com/FluffyUnderware.Curvy.CurvySpline.html?q=GetTangent#FluffyUnderware_Curvy_CurvySpline_GetTangent_Syst...
_Aka_ Curvy Splines 8 1,136 02-04-2026, 08:23 AM
    Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...

Thank you. I will take a look at this by tomorrow.
_Aka_ Curvy Splines 8 1,168 02-04-2026, 08:22 AM
    Thread: Best way to duplicate a spline with an offset
Post: RE: Best way to duplicate a spline with an offset

Hi, There is no out of the box function that performs that type of duplication. However, you can create one by writing a script that: - iterates through all the Control Points from the source spli...
_Aka_ Curvy Splines 8 1,136 02-02-2026, 11:27 AM
    Thread: Play() does not cause SplineController to produce expected behaviour
Post: RE: Play() does not cause SplineController to prod...

Hi, and welcome to Curvy Splines. Your desired behavior matches what the asset is supposed to do. Can you please send me a reproduction case (scene and scripts) so I can reproduce the issue and debug...
_Aka_ Curvy Splines 8 1,168 02-02-2026, 11:20 AM
    Thread: Control Point Interpolation Overrides.
Post: RE: Control Point Interpolation Overrides.

Sorry, this option is not available. You will have to setup the Bezier handles of your CP so that it mimics a linear spline.
_Aka_ Curvy Splines 1 482 12-11-2025, 08:52 AM
    Thread: Connections Between Opposing Splines
Post: RE: Connections Between Opposing Splines

Hi, The solution to your issue should be to use the "Allow Direction Changes" setting in the "Connections Handling" section of your spline controller. Did this help?
_Aka_ Curvy Splines 1 536 12-04-2025, 02:14 PM
    Thread: Unity 6 issues
Post: RE: Unity 6 issues

You are welcome.
_Aka_ Curvy Splines 4 1,069 11-21-2025, 12:07 PM
    Thread: Unity 6 issues
Post: RE: Unity 6 issues

Hi again, 1- I was able to reproduce this issue. Strange bug indeed. I added it to the backlog. Until it is fixed, please keep using the workaround you found. Sorry about the issue. 2- I was not a...
_Aka_ Curvy Splines 4 1,069 11-20-2025, 08:37 AM