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Thread: Potential hang in unity Due to Curvy Interface
Post: Potential hang in unity Due to Curvy Interface
It appears that Curvy's UI system may be causing a sporadic hang in Unity. I am developing on a iMac 27", running El Captain with Unity Version 5.2.3. About 1 in 5 runs, Unity will hang requiring a Fo... |
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kloveridge |
Curvy Splines
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1 |
3,751 |
12-09-2015, 04:01 PM |
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Thread: Curvy has a error when I updated to Unity 5.2.3f1
Post: RE: Curvy has a error when I updated to Unity 5.2....
Deleting that folder did work. But where is this "upgrade notice" you speak of? I never saw it. I don't see it on the asset store. I don't see it in the readme of the curvy package. Its a little annoy... |
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kloveridge |
Curvy Splines
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3 |
7,168 |
12-06-2015, 05:32 PM |
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Thread: Curvy has a error when I updated to Unity 5.2.3f1
Post: Curvy has a error when I updated to Unity 5.2.3f1
I am getting this error since I updated a few minutes ago:
Assets/Packages/Curvy/Base/CurvyController.cs(990,49): error CS0121: The call is ambiguous between the following methods or properties: `F... |
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kloveridge |
Curvy Splines
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3 |
7,168 |
12-06-2015, 03:04 AM |
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Thread: Interpolate not respecting CurvySpline translation
Post: Interpolate not respecting CurvySpline translation
I have a CurvySpline with CurvySplineSegment nodes underneath it. If I leave the CurvySpline position at 0,0,0. The Interpolate() function gives me back precise position data where the spline shows.
... |
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kloveridge |
Curvy Splines
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1 |
4,099 |
10-19-2015, 01:35 PM |
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Thread: Is Bug Reporter working?
Post: RE: Is Bug Reporter working?
btw. Tried this on my home mac and it didn't work their either. The home mac reported this string:
http://www.fluffyunderware.com/curvy/bugreport?@Operating System@=Mac OS X 10.10.5&@Unity Version@... |
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kloveridge |
Curvy Splines
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6 |
9,751 |
10-15-2015, 03:27 AM |
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Thread: Is Bug Reporter working?
Post: RE: Is Bug Reporter working?
http://www.fluffyunderware.com/curvy/bugreport?@Operating System@=Mac OS X 10.10.2&@Unity Version@=5.2.0f3&@Curvy Version@=2.0.2 |
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kloveridge |
Curvy Splines
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6 |
9,751 |
10-14-2015, 06:52 PM |
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Thread: Is Bug Reporter working?
Post: RE: Is Bug Reporter working?
I am on a Mac version 10.10.2. My default browser is Chrome. Let me see if it works with Safari
[hr]
I switched to Safari and it still doesn't work. When I go to Curvy's info window, the other buttons... |
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kloveridge |
Curvy Splines
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6 |
9,751 |
10-14-2015, 06:26 PM |
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Thread: Is Bug Reporter working?
Post: Is Bug Reporter working?
When I click on Curvy's little bug icon in unity, nothing happens. Its a bit of a conundrum. I need to report a bug with the bug reporter, but the bug reporter doesn't appear to work.
I know, I'm be... |
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kloveridge |
Curvy Splines
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6 |
9,751 |
10-14-2015, 06:03 PM |
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Thread: Is there a better way to draw SplineCurve that this
Post: Is there a better way to draw SplineCurve that thi...
So I am learning the API for curvy. And I just wanted to draw the spline genered by CurvySpline. So I wrote this class:
Code:
--
using UnityEngine;
using System.Collections;
using FluffyUnderwar... |
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kloveridge |
Curvy Splines
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1 |
3,409 |
10-14-2015, 05:55 PM |
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Thread: Possible bug when creating spline in 2D
Post: RE: Possible bug when drawing spline in 2D
That fixed it! Thats why your paid the big bucks!
Thank you! |
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kloveridge |
Curvy Splines
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2 |
5,228 |
10-14-2015, 05:49 PM |
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Thread: Possible bug when creating spline in 2D
Post: Possible bug when creating spline in 2D
I have been using Curvy for a day now. And I see one somewhat annoying bug. I pop into 2D. And regardless of what plane I tell curvy to draw in, it projects the curve into depth.
In the 2D mode, th... |
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kloveridge |
Curvy Splines
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2 |
5,228 |
10-14-2015, 03:59 PM |
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Thread: How to know when I'm on a control point
Post: How to know when I'm on a control point
Is there a way to query a spline and ask if I'm near a control point at a given FT? I see if I use a SplineController, I can set up OnControlPointReached. While thats interesting, it would be helpful ... |
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kloveridge |
Curvy Splines
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1 |
4,228 |
10-14-2015, 02:50 PM |