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Thread: Best practice when Instantiating game object with spline
Post: Best practice when Instantiating game object with ...
Hi, I create splines many times using a prefab which is a simple GameObject with a Curvy Spline component. I create it like this:
Code:
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splineClone = GameObject.Instantiate(splinePrefab, new Vect... |
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GenericJoe |
Curvy Splines
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1 |
1,388 |
08-21-2020, 12:51 PM |
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Thread: Spline Controller Animate - Don't understand the Speed and TimeScale properties
Post: RE: Spline Controller Animate - Don't understand t...
_Aka_ Wrote: (07-19-2018, 08:09 PM)
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Hi,
The Animate function was removed because it was too complicated and not powerful enough compared to other solutions that can now be used with Curvy (like U... |
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GenericJoe |
Curvy Splines
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12 |
17,772 |
07-20-2018, 09:02 PM |
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Thread: Spline Controller Animate - Don't understand the Speed and TimeScale properties
Post: RE: Spline Controller Animate - Don't understand t...
Hello, I'm sad to see that the animate function is being removed from Curvy, especially after it took me so long to figure out how to use it :(
To be fair I do understand the reasoning - it's not cur... |
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GenericJoe |
Curvy Splines
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12 |
17,772 |
07-19-2018, 06:56 AM |
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Thread: Calculate total time for spline to complete
Post: Calculate total time for spline to complete
Hi, I need to determine the total time (across all segments from start to end) it will take to traverse a spline, from a SplineController. I know the speed, so unless there is another way I guess I ne... |
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GenericJoe |
Curvy Splines
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1 |
3,154 |
05-29-2018, 12:50 PM |
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Thread: Spline Controller Animate - Don't understand the Speed and TimeScale properties
Post: RE: Spline Controller Animate - Don't understand t...
I've got it now! You've been a great help.
I think the docs should explicitly say the Y axis also has values between 0 and 1.
It is indeed very misleading using the same speed variable when spee... |
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GenericJoe |
Curvy Splines
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12 |
17,772 |
05-10-2018, 01:09 AM |
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Thread: Spline Controller Animate - Don't understand the Speed and TimeScale properties
Post: RE: Spline Controller Animate - Don't understand t...
Hi Aka,
The docs say that the Speed is the delta when animated. Could you please give me an example to understand what you mean by delta?
Thank you |
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GenericJoe |
Curvy Splines
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12 |
17,772 |
05-09-2018, 08:41 PM |
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Thread: Spline Controller Animate - Don't understand the Speed and TimeScale properties
Post: RE: Spline Controller Animate - Don't understand t...
_Aka_ Wrote: (04-23-2018, 09:30 PM)
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I updated the doc to make thing better explained
https://curvyeditor.com/documentation/controllers#animate
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Hi Aka, thank you for getting back to me, and f... |
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GenericJoe |
Curvy Splines
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12 |
17,772 |
04-24-2018, 08:54 PM |
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Thread: Spline Controller Animate - Don't understand the Speed and TimeScale properties
Post: Spline Controller Animate - Don't understand the S...
Before I started looking at Animation, I had movement with the Spline Controller working just fine.
With the Move Mode set as Absolute, I could calculate the Speed as basically my distance / time.... |
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GenericJoe |
Curvy Splines
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12 |
17,772 |
04-22-2018, 10:55 PM |