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    Thread: 2d splines and sprites
Post: RE: 2d splines and sprites

_Aka_ Wrote: (06-09-2021, 12:14 PM) -- Well, that is unexpected. The button should be always visible, like this: Let's tackle issues one by one. First the orientation one. Please save the spline ...
hawken Curvy Splines - support forum 7 195 06-09-2021, 03:58 PM
    Thread: 2d splines and sprites
Post: RE: 2d splines and sprites

Thanks. How do I export the spline? Heres what I see in Unity. The export Json option isn't showing up as detailed here https://curvyeditor.com/documentation/toolbar/start#import_or_export_splines
hawken Curvy Splines - support forum 7 195 06-09-2021, 07:47 AM
    Thread: get world vector3 from absolute position on spline
Post: RE: get world vector3 from absolute position on sp...

_Aka_ Wrote: (06-08-2021, 12:02 PM) -- Hi Yes it is: yourSpline.InterpolateByDistance(55+10, Space.World) -- thanks!
hawken Curvy Splines - support forum 2 99 06-08-2021, 12:28 PM
    Thread: get world vector3 from absolute position on spline
Post: get world vector3 from absolute position on spline

Hi, I thought this was TFToDistance but I'm after something different. I know the absolute position of an object on a spline, I want to get a world space position of a fictional point along the spl...
hawken Curvy Splines - support forum 2 99 06-08-2021, 11:50 AM
    Thread: 2d splines and sprites
Post: RE: 2d splines and sprites

_Aka_ Wrote: (06-07-2021, 04:33 PM) -- Hi What happens if you set the spline's orientation to None? -- hi, if I set it to none, the sprites don't rotate on the z axis, they all face left regardles...
hawken Curvy Splines - support forum 7 195 06-07-2021, 04:39 PM
    Thread: 2d splines and sprites
Post: 2d splines and sprites

Hi. I'm using Curvy for a 2d game, why not use something I know right? One issue I'm having is that I can't stop my sprites from spinning when they reach an orientation change. Ideally I want no...
hawken Curvy Splines - support forum 7 195 06-07-2021, 03:34 PM
    Thread: spline controller is frustrating
Post: spline controller is frustrating

I just want to assign a spline and make it play. Why is it so complicated to make it work? Code: -- splineController.Spline = myspline; splineController.Refresh(); splineController.Position = ...
hawken Curvy Splines - support forum 1 2,996 05-02-2018, 02:31 PM
    Thread: Idea for caps? (feature suggestion)
Post: Idea for caps? (feature suggestion)

maybe it would be nice if there were custom caps, not just flat but like in 3D software  Maybe an idea for future releases?
hawken Curvy Splines - support forum 1 2,646 03-23-2018, 06:01 AM
  Thumbs Up Thread: Curvy 2.2.3 is live
Post: RE: Curvy 2.2.3 is live

this is really great, thank you Aka  :cool:
hawken Curvy Splines - support forum 2 3,818 03-02-2018, 04:33 AM
    Thread: Curvy 2.2.2 CurvySerializationSpace bug?
Post: Curvy 2.2.2 CurvySerializationSpace bug?

I just updated and I'm getting the following errors: Code: -- Assets/Packages/Curvy/Base/CurvyImportExport.cs(169,58): error CS0246: The type or namespace name `CurvySerializationSpace' could not be...
hawken Curvy Splines - support forum 1 3,532 02-25-2018, 04:51 AM
    Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON

how about SVG import/export for 2d splines?
hawken Curvy Splines - support forum 7 10,814 02-19-2018, 01:32 AM
    Thread: iOS non compile error
Post: RE: iOS non compile error

thanks! I'll put it in a safe place
hawken Curvy Splines - support forum 7 8,453 02-15-2018, 06:34 AM
    Thread: iOS non compile error
Post: RE: iOS non compile error

Hi this fix disappeared!
hawken Curvy Splines - support forum 7 8,453 02-14-2018, 10:09 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

Solution B is only possible through code with things like PlayerPrefs.SetInt("Curvy_MaxCachePPU", 30); Solution A worked perfectly, thank you, finally got there! min distance is still a bit tric...
hawken Curvy Splines - support forum 13 17,024 02-14-2018, 03:09 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

Sorry seems like this bug came from having generators with no paths, active in the scene. I can confirm changing the MaxCachePPU has no effect on iOS. Is there another setting I can change to make it...
hawken Curvy Splines - support forum 13 17,024 02-13-2018, 09:33 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

_Aka_ Wrote: (02-08-2018, 01:36 PM) -- Yes it is possible. You will need to set a higher value to the Max Cache PPU setting. A value of 20, combined with a Cache Density of 100, should be enough for ...
hawken Curvy Splines - support forum 13 17,024 02-12-2018, 08:16 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

_Aka_ Wrote: (02-09-2018, 02:39 PM) -- hawken Wrote: (02-09-2018, 03:18 AM) -- Is there a way to make the angle threshold lower (1cm or so?) -- The angle is measured in degrees. Thinking about it as...
hawken Curvy Splines - support forum 13 17,024 02-10-2018, 06:04 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

_Aka_ Wrote: (02-08-2018, 01:36 PM) -- Yes it is possible. You will need to set a higher value to the Max Cache PPU setting. A value of 20, combined with a Cache Density of 100, should be enough for ...
hawken Curvy Splines - support forum 13 17,024 02-09-2018, 03:18 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

Thanks for the code, I replaced but as you say its now just a triangle profile. Ideally I'd like a more detailed mesh at this scale, is it possible to turn off optimisation at scale? here on a 1m s...
hawken Curvy Splines - support forum 13 17,024 02-08-2018, 10:27 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

Hi, I tried to change the density but it didn't seem to have any effect, the mesh is optimised instead of a tube like shape. The radius is 0.01~0.06 (1 to 6cm)
hawken Curvy Splines - support forum 13 17,024 02-07-2018, 11:51 AM