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Thread: Replace deform mesh on volume spots
Post: Replace deform mesh on volume spots
| I have a generator in which we have successfully generated deformed roller coaster tracks with volume spots.
Now, in the hierarchy, I can see the individual meshes indexed and i want to replace some... |
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Kokoriko49 |
Curvy Splines
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1 |
1,799 |
06-08-2025, 04:11 PM |
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Thread: Moving Platform
Post: RE: Moving Platform
| Hello again,
thanks for taking the time.
I have made the changes proposed, but the issue persists, not sure if i am doing anything wrong.
All i have done is simply change the TestSplinePlatfo... |
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Kokoriko49 |
Curvy Splines
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8 |
2,929 |
09-22-2024, 08:27 AM |
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Thread: Moving Platform
Post: RE: Moving Platform
| Hello again,
unfortunately the issue persists.
I have made a repro project, you can download it from the WeTransfer link bellow.
[Censored]
There are two objects, the platform and a capsule(Player... |
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Kokoriko49 |
Curvy Splines
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8 |
2,929 |
09-19-2024, 09:51 AM |
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Thread: Moving Platform
Post: RE: Moving Platform
| Admin Edit: Added code formating.
Hello again,
Checked both scenes, the setup is similar, but was not able to resolve the issue with any of the information i got from these scenes.
I have tri... |
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Kokoriko49 |
Curvy Splines
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8 |
2,929 |
09-10-2024, 03:55 PM |
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Thread: Moving Platform
Post: Moving Platform
| Hello,
I have the following setup.
Box with splineController that moves along 2 points in ping pong.
A script with which i get the velocity of the box with the bellow snip.
currentVeloci... |
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Kokoriko49 |
Curvy Splines
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8 |
2,929 |
09-06-2024, 04:48 PM |