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Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: RE: how to make fast moving controller go all the ...
_Aka_ Wrote: (06-05-2023, 11:18 AM)
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Hi
Because of the extremely high speed of your object, the distance travelled between two frames is quite high, and can lead to the controller going over a corn... |
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hawken |
Curvy Splines
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7 |
12 |
06-06-2023, 06:38 AM |
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Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: RE: how to make fast moving controller go all the ...
_Aka_ Wrote: (06-03-2023, 09:36 AM)
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Can you send me a reproduction case?
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sure, heres a scene, drop this in the Assets root of any project with curvy installed. |
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hawken |
Curvy Splines
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7 |
12 |
06-05-2023, 04:30 AM |
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Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON
_Aka_ Wrote: (06-02-2023, 04:24 PM)
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Is the Show Global Toolbar (https://curvyeditor.com/documentation/toolbar/preferences#show_global_toolbar) setting set to false by any chance?
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oh! That fix... |
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hawken |
Curvy Splines
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12 |
12,427 |
06-03-2023, 07:46 AM |
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Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: RE: how to make fast moving controller go all the ...
Hi,
I checked and the controllers "use cache" is already set to false. On or off, it has the same result of skipping the corners. |
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hawken |
Curvy Splines
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7 |
12 |
06-03-2023, 07:41 AM |
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Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON
_Aka_ Wrote: (01-31-2022, 10:41 PM)
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Update: SVG import is now available in Curvy Splines 8.0.0
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Hi, I recently upgraded to Curvy Splines 8. This is very welcome but how does this work? No impo... |
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hawken |
Curvy Splines
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12 |
12,427 |
06-02-2023, 11:59 AM |
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Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: how to make fast moving controller go all the way ...
When using a linear interpolation shape, such as a square, a fast moving spline controller won't move right to the points in the spline. Instead it curves near the point and goes straight again.
Is... |
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hawken |
Curvy Splines
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7 |
12 |
06-02-2023, 11:54 AM |
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Thread: 2d splines and sprites
Post: RE: 2d splines and sprites
_Aka_ Wrote: (06-09-2021, 12:14 PM)
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Well, that is unexpected. The button should be always visible, like this:
Let's tackle issues one by one. First the orientation one. Please save the spline ... |
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hawken |
Curvy Splines
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8 |
1,948 |
06-09-2021, 03:58 PM |
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Thread: 2d splines and sprites
Post: RE: 2d splines and sprites
Thanks. How do I export the spline? Heres what I see in Unity. The export Json option isn't showing up as detailed here https://curvyeditor.com/documentation/toolbar/start#import_or_export_splines
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hawken |
Curvy Splines
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8 |
1,948 |
06-09-2021, 07:47 AM |
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Thread: get world vector3 from absolute position on spline
Post: RE: get world vector3 from absolute position on sp...
_Aka_ Wrote: (06-08-2021, 12:02 PM)
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Hi
Yes it is:
yourSpline.InterpolateByDistance(55+10, Space.World)
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thanks! |
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hawken |
Curvy Splines
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2 |
704 |
06-08-2021, 12:28 PM |
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Thread: get world vector3 from absolute position on spline
Post: get world vector3 from absolute position on spline
Hi, I thought this was TFToDistance but I'm after something different.
I know the absolute position of an object on a spline, I want to get a world space position of a fictional point along the spl... |
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hawken |
Curvy Splines
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2 |
704 |
06-08-2021, 11:50 AM |
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Thread: 2d splines and sprites
Post: RE: 2d splines and sprites
_Aka_ Wrote: (06-07-2021, 04:33 PM)
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Hi
What happens if you set the spline's orientation to None?
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hi, if I set it to none, the sprites don't rotate on the z axis, they all face left regardles... |
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hawken |
Curvy Splines
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8 |
1,948 |
06-07-2021, 04:39 PM |
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Thread: 2d splines and sprites
Post: 2d splines and sprites
Hi.
I'm using Curvy for a 2d game, why not use something I know right?
One issue I'm having is that I can't stop my sprites from spinning when they reach an orientation change. Ideally I want no... |
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hawken |
Curvy Splines
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8 |
1,948 |
06-07-2021, 03:34 PM |
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Thread: spline controller is frustrating
Post: spline controller is frustrating
I just want to assign a spline and make it play. Why is it so complicated to make it work?
Code:
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splineController.Spline = myspline;
splineController.Refresh();
splineController.Position = ... |
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hawken |
Curvy Splines
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1 |
3,334 |
05-02-2018, 02:31 PM |
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Thread: Idea for caps? (feature suggestion)
Post: Idea for caps? (feature suggestion)
maybe it would be nice if there were custom caps, not just flat but like in 3D software
Maybe an idea for future releases?
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hawken |
Curvy Splines
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1 |
3,076 |
03-23-2018, 06:01 AM |
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Thread: Curvy 2.2.3 is live
Post: RE: Curvy 2.2.3 is live
this is really great, thank you Aka :cool: |
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hawken |
Curvy Splines
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2 |
4,306 |
03-02-2018, 04:33 AM |
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Thread: Curvy 2.2.2 CurvySerializationSpace bug?
Post: Curvy 2.2.2 CurvySerializationSpace bug?
I just updated and I'm getting the following errors:
Code:
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Assets/Packages/Curvy/Base/CurvyImportExport.cs(169,58): error CS0246: The type or namespace name `CurvySerializationSpace' could not be... |
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hawken |
Curvy Splines
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1 |
3,981 |
02-25-2018, 04:51 AM |
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Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON
how about SVG import/export for 2d splines? |
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hawken |
Curvy Splines
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12 |
12,427 |
02-19-2018, 01:32 AM |
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Thread: iOS non compile error
Post: RE: iOS non compile error
thanks! I'll put it in a safe place |
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hawken |
Curvy Splines
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7 |
9,612 |
02-15-2018, 06:34 AM |
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Thread: iOS non compile error
Post: RE: iOS non compile error
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hawken |
Curvy Splines
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7 |
9,612 |
02-14-2018, 10:09 AM |
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Thread: curvy at small scale?
Post: RE: curvy at small scale?
Solution B is only possible through code with things like PlayerPrefs.SetInt("Curvy_MaxCachePPU", 30);
Solution A worked perfectly, thank you, finally got there!
min distance is still a bit tric... |
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hawken |
Curvy Splines
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13 |
19,357 |
02-14-2018, 03:09 AM |