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    Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: RE: how to make fast moving controller go all the ...

_Aka_ Wrote: (06-05-2023, 11:18 AM) -- Hi Because of the extremely high speed of your object, the distance travelled between two frames is quite high, and can lead to the controller going over a corn...
hawken Curvy Splines 7 12 06-06-2023, 06:38 AM
    Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: RE: how to make fast moving controller go all the ...

_Aka_ Wrote: (06-03-2023, 09:36 AM) -- Can you send me a reproduction case? -- sure, heres a scene, drop this in the Assets root of any project with curvy installed.
hawken Curvy Splines 7 12 06-05-2023, 04:30 AM
    Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON

_Aka_ Wrote: (06-02-2023, 04:24 PM) -- Is the Show Global Toolbar (https://curvyeditor.com/documentation/toolbar/preferences#show_global_toolbar) setting set to false by any chance? -- oh! That fix...
hawken Curvy Splines 12 12,427 06-03-2023, 07:46 AM
    Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: RE: how to make fast moving controller go all the ...

Hi, I checked and the controllers "use cache" is already set to false. On or off, it has the same result of skipping the corners.
hawken Curvy Splines 7 12 06-03-2023, 07:41 AM
    Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON

_Aka_ Wrote: (01-31-2022, 10:41 PM) -- Update: SVG import is now available in Curvy Splines 8.0.0 -- Hi, I recently upgraded to Curvy Splines 8. This is very welcome but how does this work? No impo...
hawken Curvy Splines 12 12,427 06-02-2023, 11:59 AM
    Thread: how to make fast moving controller go all the way to linear points?(curvy8)
Post: how to make fast moving controller go all the way ...

When using a linear interpolation shape, such as a square, a fast moving spline controller won't move right to the points in the spline. Instead it curves near the point and goes straight again. Is...
hawken Curvy Splines 7 12 06-02-2023, 11:54 AM
    Thread: 2d splines and sprites
Post: RE: 2d splines and sprites

_Aka_ Wrote: (06-09-2021, 12:14 PM) -- Well, that is unexpected. The button should be always visible, like this: Let's tackle issues one by one. First the orientation one. Please save the spline ...
hawken Curvy Splines 8 1,948 06-09-2021, 03:58 PM
    Thread: 2d splines and sprites
Post: RE: 2d splines and sprites

Thanks. How do I export the spline? Heres what I see in Unity. The export Json option isn't showing up as detailed here https://curvyeditor.com/documentation/toolbar/start#import_or_export_splines
hawken Curvy Splines 8 1,948 06-09-2021, 07:47 AM
    Thread: get world vector3 from absolute position on spline
Post: RE: get world vector3 from absolute position on sp...

_Aka_ Wrote: (06-08-2021, 12:02 PM) -- Hi Yes it is: yourSpline.InterpolateByDistance(55+10, Space.World) -- thanks!
hawken Curvy Splines 2 704 06-08-2021, 12:28 PM
    Thread: get world vector3 from absolute position on spline
Post: get world vector3 from absolute position on spline

Hi, I thought this was TFToDistance but I'm after something different. I know the absolute position of an object on a spline, I want to get a world space position of a fictional point along the spl...
hawken Curvy Splines 2 704 06-08-2021, 11:50 AM
    Thread: 2d splines and sprites
Post: RE: 2d splines and sprites

_Aka_ Wrote: (06-07-2021, 04:33 PM) -- Hi What happens if you set the spline's orientation to None? -- hi, if I set it to none, the sprites don't rotate on the z axis, they all face left regardles...
hawken Curvy Splines 8 1,948 06-07-2021, 04:39 PM
    Thread: 2d splines and sprites
Post: 2d splines and sprites

Hi. I'm using Curvy for a 2d game, why not use something I know right? One issue I'm having is that I can't stop my sprites from spinning when they reach an orientation change. Ideally I want no...
hawken Curvy Splines 8 1,948 06-07-2021, 03:34 PM
    Thread: spline controller is frustrating
Post: spline controller is frustrating

I just want to assign a spline and make it play. Why is it so complicated to make it work? Code: -- splineController.Spline = myspline; splineController.Refresh(); splineController.Position = ...
hawken Curvy Splines 1 3,334 05-02-2018, 02:31 PM
    Thread: Idea for caps? (feature suggestion)
Post: Idea for caps? (feature suggestion)

maybe it would be nice if there were custom caps, not just flat but like in 3D software  Maybe an idea for future releases?
hawken Curvy Splines 1 3,076 03-23-2018, 06:01 AM
  Thumbs Up Thread: Curvy 2.2.3 is live
Post: RE: Curvy 2.2.3 is live

this is really great, thank you Aka  :cool:
hawken Curvy Splines 2 4,306 03-02-2018, 04:33 AM
    Thread: Curvy 2.2.2 CurvySerializationSpace bug?
Post: Curvy 2.2.2 CurvySerializationSpace bug?

I just updated and I'm getting the following errors: Code: -- Assets/Packages/Curvy/Base/CurvyImportExport.cs(169,58): error CS0246: The type or namespace name `CurvySerializationSpace' could not be...
hawken Curvy Splines 1 3,981 02-25-2018, 04:51 AM
    Thread: MAX, MAYA, BLENDER USERS: READ ON
Post: RE: MAX, MAYA, BLENDER USERS: READ ON

how about SVG import/export for 2d splines?
hawken Curvy Splines 12 12,427 02-19-2018, 01:32 AM
    Thread: iOS non compile error
Post: RE: iOS non compile error

thanks! I'll put it in a safe place
hawken Curvy Splines 7 9,612 02-15-2018, 06:34 AM
    Thread: iOS non compile error
Post: RE: iOS non compile error

Hi this fix disappeared!
hawken Curvy Splines 7 9,612 02-14-2018, 10:09 AM
    Thread: curvy at small scale?
Post: RE: curvy at small scale?

Solution B is only possible through code with things like PlayerPrefs.SetInt("Curvy_MaxCachePPU", 30); Solution A worked perfectly, thank you, finally got there! min distance is still a bit tric...
hawken Curvy Splines 13 19,357 02-14-2018, 03:09 AM