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Thread: Spot Generator resetting some values after Script compilation
Post: RE: Spot Generator resetting some values after Scr...
Awesome , that fixed the problem. I think the issue was because of OnAfterDeserialize() when unity automatically called the implementation of UnityEngine.ISerializationCallbackReceiver it was resetti... |
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Mos Def |
Curvy Splines
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11 |
3,609 |
05-25-2021, 05:16 AM |
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Thread: Spot Generator resetting some values after Script compilation
Post: RE: Spot Generator resetting some values after Scr...
Terribly sorry for That , I modified InputGameObject.cs script in Plugins/Curvy/Base/CG Modules by adding that function directly to that script and forgot to send it.
This is the function I added
... |
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Mos Def |
Curvy Splines
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11 |
3,609 |
05-24-2021, 03:30 PM |
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Thread: Spot Generator resetting some values after Script compilation
Post: RE: Spot Generator resetting some values after Scr...
Hello , I make a separate scene to show you how its resetting values
I attached unity package contains a scene with the reset case occur. If you select game object called spot creator , you will fi... |
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Mos Def |
Curvy Splines
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11 |
3,609 |
05-22-2021, 06:17 AM |
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Thread: Spot Generator resetting some values after Script compilation
Post: RE: Spot Generator resetting some values after Scr...
Thanks for replay , I have tried the solution you provided. But unfortunately it still the same .
I also tried to use async function to make delay before refreshing the generator , but it is also t... |
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Mos Def |
Curvy Splines
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11 |
3,609 |
05-18-2021, 09:10 PM |
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Thread: Spot Generator resetting some values after Script compilation
Post: RE: Spot Generator resetting some values after Scr...
Thanks for reply , and happy Eid to you too :D |
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Mos Def |
Curvy Splines
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11 |
3,609 |
05-15-2021, 04:12 AM |
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Thread: Spot Generator resetting some values after Script compilation
Post: Spot Generator resetting some values after Script ...
Hello
I am creating spot generator using editor script and every thing is working super fine , but after I change some code and wait for compilation to finish the values resetting it self.
To be... |
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Mos Def |
Curvy Splines
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11 |
3,609 |
05-14-2021, 01:08 PM |
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Thread: Get position on spline relative to world position
Post: RE: Get position on spline relative to world posit...
_Aka_ Wrote: (05-10-2021, 12:59 PM)
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No worries, I will put on the account of fasting Ramadan :D
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LoL :D its because of fasting Ramadan |
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Mos Def |
Curvy Splines
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9 |
3,749 |
05-10-2021, 07:26 PM |
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Thread: Get position on spline relative to world position
Post: RE: Get position on spline relative to world posit...
Oh man, I feel so stupid. I used CurvySpline.GetNearestPointTF() before, and now I completely forgot about it.
Thanks man this is exactly what I need. |
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Mos Def |
Curvy Splines
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9 |
3,749 |
05-10-2021, 12:49 PM |
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Thread: Get position on spline relative to world position
Post: Get position on spline relative to world position
Hello
I am trying to Get position on spline or TF that is relative to world position. here in image the spline is 2D and its positioned at (0,0) and i have gizmo point (green one) that its position... |
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Mos Def |
Curvy Splines
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9 |
3,749 |
05-10-2021, 05:11 AM |
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Thread: Adding function to set GameObjecs in InputGameObject.cs
Post: RE: Adding function to set GameObjecs in InputGame...
Super , Thanks allot for the advice :D |
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Mos Def |
Curvy Splines
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2 |
1,212 |
04-01-2021, 03:43 PM |
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Thread: Adding function to set GameObjecs in InputGameObject.cs
Post: Adding function to set GameObjecs in InputGameObje...
Hello
I want to add InputGameObject module to generator through code. and then i want to add list of game objects to it. every thing fine until i tried to add the list of game objects to the modul... |
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Mos Def |
Curvy Splines
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2 |
1,212 |
03-30-2021, 07:33 PM |
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Thread: Spline To Mesh UVs
Post: Spline To Mesh UVs
Hello
I have closed spline that i am making mesh from it using spline to mesh tool , I noticed that the UVs for the generated mesh will show the material UVs as in image bellow which is good for ... |
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Mos Def |
Curvy Splines
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2 |
1,144 |
03-25-2021, 06:21 AM |
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Thread: Use wave shader with extruded meshes
Post: RE: Use wave shader with extruded meshes
Yes it did work when i exported the generator mesh in scene.
Never mind I think i will use export method. to achieve that effect. or if needed i will make very simple 3d surfaces on Maya then i will ... |
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Mos Def |
Curvy Splines
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3 |
1,429 |
03-05-2021, 05:51 PM |
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Thread: Use wave shader with extruded meshes
Post: Use wave shader with extruded meshes
Hello
I am trying to use simple sin wave shader for mesh that was extruded using generator, but i realized that the vertices wasn't moving at all . I checked the normal and tangents for generator a... |
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Mos Def |
Curvy Splines
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3 |
1,429 |
03-05-2021, 02:10 PM |
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Thread: Spot generator range change
Post: RE: Spot generator range change
Thanks for your replay , i will try adding module for each part , and if it didn't give me the desired result i will implement custom pooling. |
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Mos Def |
Curvy Splines
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4 |
1,597 |
02-24-2021, 07:32 PM |
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Thread: Spot generator range change
Post: RE: Spot generator range change
let me explain my question, i will attach images to make it clearer
this is image for road that used curvy spline in this image the tree spot generator range from 0 to 1 and I adjust the genera... |
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Mos Def |
Curvy Splines
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4 |
1,597 |
02-23-2021, 09:10 PM |
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Thread: Spot generator range change
Post: Spot generator range change
I have spot generator that spot object along spline. every thing is working just fine, however I need to make the spot generator create as few objects along the spline. so i came with the idea of give... |
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Mos Def |
Curvy Splines
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4 |
1,597 |
02-22-2021, 09:06 PM |
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Thread: Question about generator
Post: RE: Question about generator
Man your support is really outstanding , Thanks a million. I wish i can give more than 5 stars in assets store. every thing is crystal clear now. |
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Mos Def |
Curvy Splines
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7 |
2,424 |
02-12-2021, 08:16 AM |
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Thread: Question about generator
Post: RE: Question about generator
No worries your support is super ,
To make sure I understood the answer. You mean if the Spot Generator for example created 20 trees and 10 street light ( these are simple game object with sprite r... |
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Mos Def |
Curvy Splines
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7 |
2,424 |
02-11-2021, 06:53 PM |
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Thread: Question about generator
Post: Question about generator
Hello
I am using generator to spot multiple objects along the spline, I do that at run time. I modified the range for rasterized path to be for a part of the curvy spline and not for the full rang... |
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Mos Def |
Curvy Splines
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7 |
2,424 |
02-09-2021, 08:50 PM |