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    Thread: UpdateIn ?
Post: UpdateIn ?

In the project im working in all curves are static, meaning they don't change. All Nodes are fixed. I noticed under the "advanced"  tab there is a "UpdateIn" option. I've turned off  Check Transform a...
Sidar Curvy Splines 1 3,183 08-29-2016, 07:49 AM
    Thread: Addlistener on OnEndReach in code is not working
Post: Addlistener on OnEndReach in code is not working

I have the following Code: -- dc = GetComponent();        if (dc != null)        {            if (sc != null && !sc.Spline.Closed)            {                sc.OnEndReached.AddListe...
Sidar Curvy Splines 0 2,658 07-15-2016, 07:07 PM
    Thread: splinecontroller initial position only applied after clamp.
Post: RE: splinecontroller initial position only applied...

Jake Wrote: (07-13-2016, 07:06 PM) -- Ensure that AutoPlay isn't enabled and set InitialPosition first, then call Play(). That should do the trick... -- Thanks Jake, I tried that just now but don't...
Sidar Curvy Splines 2 5,140 07-14-2016, 07:25 AM
    Thread: splinecontroller initial position only applied after clamp.
Post: splinecontroller initial position only applied aft...

Im spawning and reusing dummy prefabs to move stuff along a spline. But their starting point should vary. When setting the initial position nothing happens when I run, the value isn't applied until th...
Sidar Curvy Splines 2 5,140 07-13-2016, 01:39 PM