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    Thread: Performance on Mobile Hardware (Oculus Quest VR)
Post: RE: Performance on Mobile Hardware (Oculus Quest V...

_Aka_ Wrote: (05-03-2021, 06:33 PM) -- Hi 1) Yes, Curvy is a good fit 2) It really depends on how complex the racetrack is, the mobile hardware, the target FPS, ... I know from existing project...
ForemanDesigns Curvy Splines - support forum 3 930 05-03-2021, 07:01 PM
  Question Thread: Performance on Mobile Hardware (Oculus Quest VR)
Post: Performance on Mobile Hardware (Oculus Quest VR)

Hello! I'm considering using Curvy for a project that requires a racetrack to be generated at runtime, and a vehicle that travels along that racetrack at a constant speed with the ability to move l...
ForemanDesigns Curvy Splines - support forum 3 930 05-03-2021, 05:57 PM