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Thread: Updated package in 2022 LTS resulted in multiple errors
Post: RE: Updated package in 2022 LTS resulted in multip...
| I figured out the problem.
I needed to upgrade TextMeshPro. It was conflicting with the files from the Examples & Extras directory.
The problem is solved. |
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scr33ner |
Curvy Splines
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2 |
1,108 |
01-11-2025, 01:26 PM |
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Thread: Updated package in 2022 LTS resulted in multiple errors
Post: Updated package in 2022 LTS resulted in multiple e...
| Hi guys, I updated Curvy in 2022 & got multiple errors below:
Please help & thanks in advance |
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scr33ner |
Curvy Splines
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2 |
1,108 |
01-11-2025, 12:20 AM |
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Thread: building game changes UV spaces for generated mesh
Post: RE: building game changes UV spaces for generated ...
| OK, so I exported mesh to FBX & opened in Maya. The UV spacing is perfect just like in Unity's editor.
This is a Unity issue because after re-importing & compiling- the UV spacing gets messed up du... |
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scr33ner |
Curvy Splines
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9 |
2,945 |
01-17-2023, 03:35 PM |
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Thread: building game changes UV spaces for generated mesh
Post: RE: building game changes UV spaces for generated ...
| Hi,
Have you exported the meshes using the export button in the Curvy Generator's toolbar? If not, please try again while using this method.
Yes I have, it did the same thing. I also converted ... |
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scr33ner |
Curvy Splines
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9 |
2,945 |
01-17-2023, 02:34 PM |
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Thread: building game changes UV spaces for generated mesh
Post: RE: building game changes UV spaces for generated ...
| Here are some videos of what's happening.
Editor everything is perfect.
[redacted]
In game, everything is stretched out
[redacted] |
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scr33ner |
Curvy Splines
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9 |
2,945 |
01-16-2023, 03:43 PM |
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Thread: building game changes UV spaces for generated mesh
Post: RE: building game changes UV spaces for generated ...
| I'm sorry for the bad grammar.
I mean when I run the build- playing the game, the UV spacing of the generated mesh gets messed up.
Everything in the editor looks perfect. It's the compiled game ... |
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scr33ner |
Curvy Splines
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9 |
2,945 |
01-13-2023, 08:44 PM |
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Thread: building game changes UV spaces for generated mesh
Post: building game changes UV spaces for generated mesh
| I'm cleaning out my scene. I've exported the generated mesh to FBX files for prefabs. They all look fine in the editor, but when I build & run the UV spacing especially in curvy areas, the spacing get... |
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scr33ner |
Curvy Splines
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9 |
2,945 |
01-13-2023, 06:19 PM |
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Thread: Can generated mesh be enabled to read/write?
Post: Can generated mesh be enabled to read/write?
| I'm using an asset that needs mesh to be set to read/write for the vehicles to work properly.
To make this work, I have to:
1. save mesh
2. export to fbx [of note; this still does enable R/W ... |
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scr33ner |
Curvy Splines
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2 |
1,834 |
04-06-2022, 05:15 PM |