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    Thread: complete UVs for rectangular shape in SplinePathMeshBuilder
Post: RE: complete UVs for rectangular shape in SplinePa...

Thank you for your reply ! I tried to use an Ngon, but the problem is that the shape is not parallele to the ground : http://s13.postimg.org/4r6yuxt03/Capture.jpg (http://postimg.org/image/4r6yuxt...
rattle-snake Curvy Splines - support forum 4 8,473 04-03-2014, 07:03 AM
    Thread: complete UVs for rectangular shape in SplinePathMeshBuilder
Post: RE: complete UVs for rectangular shape in SplinePa...

'Jake' Wrote: (04-02-2014, 01:44 PM) -- Ok, but there isn't an option called "right way". So, how do you want the UV's exactly mapped?   -- Hi Jake ! Well the same result that an Ngon would b...
rattle-snake Curvy Splines - support forum 4 8,473 04-02-2014, 02:13 PM
    Thread: Resize SplinePathMeshBuilder from bottom
Post: RE: Resize SplinePathMeshBuilder from bottom

Thank you :)
rattle-snake Curvy Splines - support forum 2 5,404 04-02-2014, 02:02 PM
    Thread: Resize SplinePathMeshBuilder from bottom
Post: Resize SplinePathMeshBuilder from bottom

Hi Jake, I'm trying to scale the shape Height (CapHeight var from the SplinePathMeshBuilder script) from the bottom. Because for now, it scales from the center : http://s1.postimg.org/iw7mirmx7/Ca...
rattle-snake Curvy Splines - support forum 2 5,404 04-02-2014, 12:13 PM
    Thread: complete UVs for rectangular shape in SplinePathMeshBuilder
Post: complete UVs for rectangular shape in SplinePathMe...

Hi again Jake ! I would like to "resurrect" an old topic :  http://forum.fluffyunderware.com/showthread.php?tid=133 I am stuck with this UVs issue. I tried to follow your instructions but UVs are ...
rattle-snake Curvy Splines - support forum 4 8,473 04-01-2014, 01:09 PM
    Thread: SplinePathMeshBuilder : Shape Rectangle with complete UVs
Post: RE: SplinePathMeshBuilder : Shape Rectangle with c...

Okay no pb ! thank you jake !!!!
rattle-snake Curvy Splines - support forum 4 8,217 01-13-2014, 01:46 PM
    Thread: SplinePathMeshBuilder : Shape Rectangle with complete UVs
Post: RE: SplinePathMeshBuilder : Shape Rectangle with c...

Thanks a lot Jake ! I will have a look into that :) Do you know aproximately the date of your next release ? Seb
rattle-snake Curvy Splines - support forum 4 8,217 01-11-2014, 10:48 PM
    Thread: SplinePathMeshBuilder : Shape Rectangle with complete UVs
Post: SplinePathMeshBuilder : Shape Rectangle with compl...

Hi Jake ! I have a little demand. I hope this is a little thing to do. Into the SplinePathMeshBuilder script, we have the ability to chose a Rectangular shape. And the way it behaves is the best c...
rattle-snake Curvy Splines - support forum 4 8,217 01-10-2014, 09:06 PM
    Thread: Create a collider ( SplinePathMeshBuilder)
Post: RE: Create a collider ( SplinePathMeshBuilder)

Amaziiiiing !!!!! Jake ! Just perfect ! thank you so much for your script, it was exactly what I was looking for :) Seb
rattle-snake Curvy Splines - support forum 8 13,810 01-02-2014, 11:35 AM
    Thread: Create a collider ( SplinePathMeshBuilder)
Post: RE: Create a collider ( SplinePathMeshBuilder)

Thank you for your quick answer :) Yes, I tried to use the sharedMesh from the MeshFilter. Well, when I "re-build" the collider of my "spline mesh" with the code above, then his script "SplinePathMes...
rattle-snake Curvy Splines - support forum 8 13,810 01-01-2014, 07:38 PM
    Thread: Create a collider ( SplinePathMeshBuilder)
Post: Create a collider ( SplinePathMeshBuilder)

Hi again Jake, I'm trying to make a dynamic Mesh Collider for my mesh having the "SplinePathMeshBuilder" script. Something like : Code: -- GetComponent(MeshCollider).sharedMesh = null; var ...
rattle-snake Curvy Splines - support forum 8 13,810 01-01-2014, 05:08 PM
    Thread: Transform Gizmos into real 3d meshes
Post: RE: Transform Gizmos into real 3d meshes

Thanks for this explanations Jake !!!
rattle-snake Curvy Splines - support forum 3 6,064 12-31-2013, 12:16 PM
    Thread: Transform Gizmos into real 3d meshes
Post: RE: Transform Gizmos into real 3d meshes

Okay, I figured it out with a little script which allows me to create geometries and colliders on the childs when I create a new CP : (But if there is an other way, it would be nice to know about it ...
rattle-snake Curvy Splines - support forum 3 6,064 12-31-2013, 10:49 AM
    Thread: Transform Gizmos into real 3d meshes
Post: Transform Gizmos into real 3d meshes

Hi again Jake ! I'm making a game where the user will be able to draw roads. Is there an easy way to transform the gizmos of the curvy line Scripts into real 3D meshes ? The idea is to let the user mo...
rattle-snake Curvy Splines - support forum 3 6,064 12-30-2013, 09:51 PM
    Thread: Conform ground
Post: RE: Conform ground

'Jake' Wrote: (12-30-2013, 07:40 PM) -- Hi, currently this isn't possible, but we're already working on it... Jake   -- Wouaw so great !!! Can't wait to see it, it will be very useful for my proje...
rattle-snake Curvy Splines - support forum 2 5,177 12-30-2013, 07:59 PM
    Thread: Conform ground
Post: Conform ground

Hi There ! I just found your plugin and I'm really amazed with its features (and its affordable price). I think really more people should know about it. However a have a few questions : - Is it p...
rattle-snake Curvy Splines - support forum 2 5,177 12-30-2013, 09:17 AM