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    Thread: Bezier interpolation with constant speed
Post: RE: Bezier interpolation with constant speed

Hi Jake, thanks for your information. CurvySpline.DistanceToTF works well for me. Thorsten
Baobei Curvy Splines - support forum 2 6,140 11-15-2013, 09:15 AM
  Smile Thread: Bezier interpolation with constant speed
Post: Bezier interpolation with constant speed

Hi, is there a solution to get a constant speed, if i use the SplinePathMeshBuilder with an attached bezier spline? I want extrude a rectangle mesh at runtime with a constant speed. Thanks for ...
Baobei Curvy Splines - support forum 2 6,140 11-15-2013, 06:53 AM