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Thread: Reuse Curvy Generator
Post: RE: Reuse Curvy Generator
perfect, that is exactly what I need :-)
Thanks a lot! |
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Wanderfalke |
Curvy Splines - support forum
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4 |
3,178 |
12-06-2019, 12:06 PM |
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Thread: Reuse Curvy Generator
Post: RE: Reuse Curvy Generator
The problem with this solution is, that I want to preserve the generated mesh and objects. When I just switch the spline the previous mesh and objects get removed |
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Wanderfalke |
Curvy Splines - support forum
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4 |
3,178 |
12-06-2019, 10:54 AM |
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Thread: Pool Manager Nullref
Post: RE: Pool Manager Nullref
A rough feeling tells me that this should fix the issue that the visual graph is slow. The problem is that I have a component in the inspector for every pool with ~600pools because of the 600 CreateOb... |
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Wanderfalke |
Curvy Splines - support forum
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6 |
3,928 |
12-04-2019, 11:57 AM |
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Thread: Reuse Curvy Generator
Post: Reuse Curvy Generator
Hey,
Is it possible to have one simple generator and create multiple meshes from it by changing the spline by code, setting everything to dirty and calling refresh?
If the spline changes, I could up... |
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Wanderfalke |
Curvy Splines - support forum
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4 |
3,178 |
12-04-2019, 09:54 AM |
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Thread: Pool Manager Nullref
Post: RE: Pool Manager Nullref
Thanks! As of the ReadMe.txt I am using 5.2.2 |
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Wanderfalke |
Curvy Splines - support forum
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6 |
3,928 |
12-04-2019, 08:51 AM |
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Thread: Pool Manager Nullref
Post: Pool Manager Nullref
Hey, I have a problem with CurvySplines
I have a generator with a lot of create game object CGModules.
It seems like every CGModule will create its own set of pools as it differs in its Unique I... |
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Wanderfalke |
Curvy Splines - support forum
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6 |
3,928 |
12-03-2019, 05:59 PM |
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Thread: Reuse Curvy Generator
Post: RE: Reuse Curvy Generator
_Aka_ Wrote: (09-24-2019, 04:06 PM)
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Hi
1- Some CG modules qccept multiple inputes, some don't. Those who do have an array symbol near their input's name. When a module accepts multiple inputs, it... |
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Wanderfalke |
Curvy Splines - support forum
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3 |
3,043 |
09-24-2019, 04:55 PM |
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Thread: Reuse Curvy Generator
Post: Reuse Curvy Generator
Hello,
I have a lot of short splines with mesh generation and have some questions about curvy:
- I wondered if I can share the curvy generator for each of the spline and if this would make a perform... |
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Wanderfalke |
Curvy Splines - support forum
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3 |
3,043 |
09-24-2019, 01:57 PM |
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Thread: Basis Spline
Post: RE: Basis Spline
_Aka_ Wrote: (08-30-2019, 11:30 AM)
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Hi,
Curvy does not support B-Splines right now, but this link seems to explain how to transform a B-Spline into a Bézier one, which is supported by Curvy
http... |
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Wanderfalke |
Curvy Splines - support forum
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2 |
2,880 |
08-30-2019, 12:35 PM |
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Thread: Basis Spline
Post: Basis Spline
Hello,
is there a way to get something similar to B-Splines (https://en.wikipedia.org/wiki/B-spline (https://en.wikipedia.org/wiki/B-spline)) in Curvy?
Thanks for your time! |
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Wanderfalke |
Curvy Splines - support forum
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2 |
2,880 |
08-30-2019, 11:00 AM |
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Thread: Road Junctions
Post: Road Junctions
Hello, I am currently looking into creating some road junctions.
The junctions' roads do not always connect to the junction with same angle so I can not just put a standard mesh on the junction.
... |
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Wanderfalke |
Curvy Splines - support forum
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6 |
5,341 |
08-30-2019, 10:57 AM |