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Thread: Using timeline to manually animate curvy position.
Post: RE: Using timeline to manually animate curvy posit...
_Aka_ Wrote: (12-20-2018, 12:30 PM)
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Ok, I found an explanation for the issue, and have a solution for you
The explanation:
It all boils down to a difference in the frame rate at which the ob... |
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gtpdz |
Curvy Splines - support forum
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9 |
10,725 |
12-20-2018, 08:47 PM |
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Thread: Using timeline to manually animate curvy position.
Post: RE: Using timeline to manually animate curvy posit...
_Aka_ Wrote: (12-19-2018, 11:07 AM)
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Hi,
Do you have a simple reproduction project/scene to share with me so I can analyze properly this situation?
Thanks
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Here is the scene:
Google Drive Link ... |
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gtpdz |
Curvy Splines - support forum
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9 |
10,725 |
12-19-2018, 10:31 PM |
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Thread: Using timeline to manually animate curvy position.
Post: Using timeline to manually animate curvy position.
This is a great asset for creating spline and animate object along them, however when using curvy combined with Unity Timeline and Cinemachine, when the object position is updated via timeline key fra... |
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gtpdz |
Curvy Splines - support forum
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9 |
10,725 |
12-18-2018, 06:04 AM |