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Post Author Forum Replies Views Posted [asc]
    Thread: Bug with listener
Post: RE: Bug with listener

Unity 2017 2.1p3 Curvy 2.2.2
lllApOlll Curvy Splines - support forum 4 5,994 03-30-2018, 11:18 AM
    Thread: Bug with listener
Post: Bug with listener

Hi, I found a weird bug :  If I enable the SplineController and then use SplineController.OnControlPointReached.AddListenerOnce(), the listener doesn't work.  But if I do the opposite (add the ...
lllApOlll Curvy Splines - support forum 4 5,994 03-30-2018, 10:18 AM
    Thread: Coming back on spline issue
Post: RE: Coming back on spline issue

Well I found the solution, modify InitialPosition instead of AbsolutePosition [hr] Or not, It was just that the point selected to coming back was the same where it left the spline, so InitialPosition ...
lllApOlll Curvy Splines - support forum 3 5,327 03-15-2018, 02:02 PM
    Thread: Coming back on spline issue
Post: Coming back on spline issue

Hi, it's me again with another question. Currently I'm trying to pause my controller so the gameobject can move freely on my navmesh and after a while, my controller decide to get back on the splin...
lllApOlll Curvy Splines - support forum 3 5,327 03-15-2018, 01:24 PM
    Thread: Direction wont change
Post: RE: Direction wont change

Yeah it works! It's a bit confusing since you still have to do "Controller.Spline = controlPoint.Spline;" after using e.Follow()
lllApOlll Curvy Splines - support forum 3 4,696 03-07-2018, 01:32 PM
    Thread: Direction wont change
Post: Direction wont change

Hi, I'm still testing Curvy and here is another issue:  I wish to determine on my own the direction that should take my controller at an intersection. Basically, when there is a connection, if t...
lllApOlll Curvy Splines - support forum 3 4,696 03-07-2018, 11:33 AM
    Thread: Connections/Controller issue
Post: RE: Connections/Controller issue

I updated the image, it should be easier to understand now. But I think I found the issue, it's here : Code: -- if (e.Spline.IsClosed || !e.ControlPoint.IsLastControlPoint) // Can continue on the...
lllApOlll Curvy Splines - support forum 3 6,015 03-05-2018, 05:19 PM
    Thread: Connections/Controller issue
Post: Connections/Controller issue

Hi,  I'm currently testing Curvy to make a creature roam on a path with multiple spline connected. Here is a screenshot of the scene with in red the path that my creature choose to follow anothe...
lllApOlll Curvy Splines - support forum 3 6,015 03-05-2018, 04:03 PM