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    Thread: CurvySpline.Count return 0 after build
Post: RE: CurvySpline.Count return 0 after build

I found! Juste add SetDirtyAll() whend I refresh de spline.
BastienCil Curvy Splines - support forum 1 3,214 06-29-2017, 06:24 PM
    Thread: CurvySpline.Count return 0 after build
Post: CurvySpline.Count return 0 after build

Hi! I make a costume SplineController for my game and when I run the game inside Unity than work perfectly. But, after a build, CurvySpline.DistanceToSegment(float) return null because the spline has...
BastienCil Curvy Splines - support forum 1 3,214 06-27-2017, 07:42 PM