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Post Author Forum Replies Views Posted [asc]
    Thread: webGL support
Post: webGL support

Has anyone gotten Curvy to work in a webGL deployment?
maruska Curvy Splines - support forum 1 3,181 09-09-2016, 12:06 AM
    Thread: access to Path Range
Post: RE: access to Path Range

I think I figured it out. Here is my working code if anyone wants to do something similar:         public GameObject splineControllerObject;         public float controllerPosition = 0;     ...
maruska Curvy Splines - support forum 2 4,325 09-06-2016, 06:43 PM
    Thread: access to Path Range
Post: RE: access to Path Range

Ok, I think I figured a few things out after spending bit more time with the API docs. "From" is essentially from where "Range" is derived. This code does mostly what I want: newPosition = s...
maruska Curvy Splines - support forum 2 4,325 09-03-2016, 06:24 AM
    Thread: access to Path Range
Post: access to Path Range

Hi! I'm a new user to Curvy and am really enjoying it! How would I programmatically modify the "Range" parameter in the Build Shape Extrusion script? I was expecting to find something like...   ...
maruska Curvy Splines - support forum 2 4,325 09-02-2016, 11:36 PM