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    Thread: SplineController Reset to initial Position
Post: RE: SplineController Reset to initial Position

Thanks for the fast response  mySplineController.Reset()   is protected. Something to note is I am dynamically changing the location of the ControlPoints of the Spline used by the SplineControll...
aspartamed Curvy Splines - support forum 3 7,183 06-14-2016, 02:59 PM
    Thread: SplineController Reset to initial Position
Post: SplineController Reset to initial Position

I am using the Spline Controller to move an object along a single spline. Sometimes I need to "reset" the object to the start of the spline. How do I do that? I tried calling  mysplineControlle...
aspartamed Curvy Splines - support forum 3 7,183 06-14-2016, 01:32 PM
    Thread: SplineController Move Speed
Post: RE: SplineController Move Speed

What does the spline controller units mean, is it World Units per second? Looks like the issue was 3 fold, Scaling the mesh was scaling the movement speed, I wasn't calling Refresh and the Shape Ex...
aspartamed Curvy Splines - support forum 3 5,935 05-11-2016, 04:37 PM
    Thread: SplineController Move Speed
Post: SplineController Move Speed

I am using a Spline Controller and I am trying to make my object move at certain speed relative to the world size along a CSCircle spline. I am showing at runtime A Generated Mesh using the Curvy gene...
aspartamed Curvy Splines - support forum 3 5,935 05-10-2016, 02:47 PM
    Thread: Showing the Spline in Game
Post: Showing the Spline in Game

I am trying to figure out how to show the spline in game. The tutorial shows  https://youtu.be/r4GFU8UnmYY?t=942 (https://youtu.be/r4GFU8UnmYY?t=942) Shows at 15:42 the spline is invisible the...
aspartamed Curvy Splines - support forum 1 4,008 03-24-2016, 07:47 PM