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Post Author Forum Replies Views Posted [asc]
    Thread: How to fill a closed spline with mesh
Post: RE: How to fill a closed spline with mesh

Works like a charm!
FanManPro Curvy Splines - support forum 6 10 02-24-2023, 08:53 PM
    Thread: How to fill a closed spline with mesh
Post: RE: How to fill a closed spline with mesh

I realized in the meantime that I might get the result I need if use switch my Spine Path with my Spline Shape. This very nearly gave me exactly what I want.   But sadly this also opened ano...
FanManPro Curvy Splines - support forum 6 10 02-23-2023, 04:59 AM
    Thread: How to fill a closed spline with mesh
Post: RE: How to fill a closed spline with mesh

Oh ye that does the trick. Would it be possible to give something like this a volume instead of it just creating a flat plane? I kinda achieved this with two splines, but the mesh is incomplete....
FanManPro Curvy Splines - support forum 6 10 02-23-2023, 04:01 AM
    Thread: How to fill a closed spline with mesh
Post: How to fill a closed spline with mesh

I'm looking for a way to fill a closed spline with a mesh. Most of the generator features seem to support doing mesh operations *along* a spline, but I cannot find features related to closed splines. ...
FanManPro Curvy Splines - support forum 6 10 02-22-2023, 06:54 AM
    Thread: Optimum configuration for frame-by-frame updates
Post: RE: Optimum configuration for frame-by-frame updat...

The limitation is not problematic at the moment. If I keep the Max Points Per Unit low, then the spline doesn't look as smooth as we want, and there is still a bit of garbage, but it's fine. Looking f...
FanManPro Curvy Splines - support forum 5 11 01-20-2023, 03:12 PM
    Thread: Optimum configuration for frame-by-frame updates
Post: RE: Optimum configuration for frame-by-frame updat...

I eventually spotted the issue. I must have added a zero to the Max Points Per Unit property by accident. However increasing this value does increase the GC allocation. Perhaps it's something that can...
FanManPro Curvy Splines - support forum 5 11 01-19-2023, 06:31 PM
    Thread: Missing Loader errors after build
Post: RE: Missing Loader errors after build

Just reporting that the preview of the real fix worked for me and as mentioned above, should be included in the next update.
FanManPro Curvy Splines - support forum 8 9 01-19-2023, 06:14 AM
    Thread: Optimum configuration for frame-by-frame updates
Post: Optimum configuration for frame-by-frame updates

I'm currenly using this generator to create a spline along a series of joints that can be curved, stretched, and compressed, much like a spring/slinky. This is an interaction the player can do ingame ...
FanManPro Curvy Splines - support forum 5 11 01-19-2023, 06:11 AM
    Thread: Missing Loader errors after build
Post: RE: Missing Loader errors after build

Issue was resolved by going to Player Settings, then disable "Use incremental GC" and set "Managed Stripping Level" to Minimal.
FanManPro Curvy Splines - support forum 8 9 01-13-2023, 07:32 AM
    Thread: Missing Loader errors after build
Post: RE: Missing Loader errors after build

Happy to report that in an attempt to setup a example project for you, I came across the solution. I was using the `com.unity.platform` package to build the game. In the setting there was a compone...
FanManPro Curvy Splines - support forum 8 9 01-13-2023, 06:22 AM
    Thread: Missing Loader errors after build
Post: Missing Loader errors after build

I've been working with the plugin just fine untill I built a Windows version of my game and came across this error. It also results in my splines not updating. I've attached an screenshot of the er...
FanManPro Curvy Splines - support forum 8 9 01-12-2023, 06:41 AM