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Post Author Forum Replies Views Posted [asc]
    Thread: How could I get position in spline from "From" value in BuildRasterizedPath?
Post: How could I get position in spline from "From" val...

How could I get position(vector3) in spline from "From" value in BuildRasterizedPath?
Chanon Curvy Splines - support forum 1 8 02-10-2024, 04:24 AM
    Thread: How could I manually set the bound?
Post: How could I manually set the bound?

Hi I generated the gameObjects by Curvy Generator. It automatically set the bound of each object but it's not what I want.  Could I set the bound manually? I try to tweak the "Space Before" and "Spa...
Chanon Curvy Splines - support forum 1 8 09-17-2023, 02:40 AM
    Thread: Does Curvy has gameobjects pooling system function?
Post: RE: Does Curvy has gameobjects pooling system func...

Thank you. If I delete the Curvy Generator, so the pool in that Curvy Generator will be deleted too. Is that correct? If I created the new Curvy Generator, does the pool of the new Curvy Generator ...
Chanon Curvy Splines - support forum 7 13 09-07-2023, 09:01 AM
    Thread: Does Curvy has gameobjects pooling system function?
Post: RE: Does Curvy has gameobjects pooling system func...

Could I turn off the pooling system function?
Chanon Curvy Splines - support forum 7 13 09-07-2023, 07:33 AM
    Thread: Does Curvy has gameobjects pooling system function?
Post: RE: Does Curvy has gameobjects pooling system func...

Yes it helps. Thank you so much.
Chanon Curvy Splines - support forum 7 13 08-14-2023, 12:43 PM
    Thread: Does Curvy has gameobjects pooling system function?
Post: Does Curvy has gameobjects pooling system function...

Does the asset has gameobjects pooling system function for optimizing the performance? I spawn the gameobjects along the spline.  Is it hard if I would like to integrate my pooling system with curvy...
Chanon Curvy Splines - support forum 7 13 08-13-2023, 10:01 AM
    Thread: How can I attach the component to the mesh generated from the spline?
Post: How can I attach the component to the mesh generat...

I use the generator to generate meshes and I want to attach my script component to that meshes. Is there a way to do that?
Chanon Curvy Splines - support forum 1 3 02-11-2023, 07:15 AM
    Thread: Is there a way to set the range to be 0 To 30 + 70 To 100?
Post: Is there a way to set the range to be 0 To 30 + 70...

Is there a way to set the range to be 0 To 30 + 70 To 100? I want the objects to show along the graph from range 0 to 30 and 70 to 100 in the same generator.
Chanon Curvy Splines - support forum 1 5 11-24-2022, 11:29 AM
    Thread: How can I find the point on the spline after applying with offset angle+radius?
Post: How can I find the point on the spline after apply...

I have the point on the spline that isn't applied with offset angle and offset radius yet. How can I find the point on the spline after applying with offset angle and offset radius?
Chanon Curvy Splines - support forum 1 5 10-01-2022, 10:53 AM
    Thread: How can I remove one segment of the road that I made by spline?
Post: RE: How can I remove one segment of the road that ...

Yes. Thank you so much for your help.
Chanon Curvy Splines - support forum 3 7 09-14-2022, 04:49 AM
    Thread: How can I remove one segment of the road that I made by spline?
Post: How can I remove one segment of the road that I ma...

I want to create a road that it has one segment that the road is removed. It's like a road that cross the river, and in the river area I don't want the road to be exist. The road is made by mesh(def...
Chanon Curvy Splines - support forum 3 7 09-09-2022, 12:05 PM
    Thread: How can I set the generator to stop updating?
Post: RE: How can I set the generator to stop updating?

yes. Thank you very much for your help.
Chanon Curvy Splines - support forum 3 19 09-06-2022, 05:59 AM
    Thread: How can I set the generator to stop updating?
Post: How can I set the generator to stop updating?

I want to manually edit some objects generated by the generator, but the generator keep changing them back to the original. How can I set the generator to stop updating after I manually edit some obj...
Chanon Curvy Splines - support forum 3 19 08-31-2022, 01:27 PM
    Thread: Follow-Up are automatically changed to be "No Follow-Up"
Post: RE: Follow-Up are automatically changed to be "No ...

I can fix it now. It is a prefab. After I unpacked it, it can works normally.
Chanon Curvy Splines - support forum 2 21 06-19-2022, 04:24 AM
    Thread: Follow-Up are automatically changed to be "No Follow-Up"
Post: Follow-Up are automatically changed to be "No Foll...

I connect 2 splines together and I set the Follow-Up in CurvyConnection to be the point in the next spline. But when I run the game, it automatically changed to be "No Follow-Up". Do you have any su...
Chanon Curvy Splines - support forum 2 21 06-17-2022, 01:11 PM
    Thread: Obstacle Moving Along the spline
Post: Obstacle Moving Along the spline

I would like to add the obstacle that moves along on the spline.  I should add SplineController to that object. Is that right? Is there any more suitable way to do that?
Chanon Curvy Splines - support forum 1 7 06-13-2022, 07:34 AM