Search Results
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Thread: How could I get position in spline from "From" value in BuildRasterizedPath?
Post: How could I get position in spline from "From" val...
How could I get position(vector3) in spline from "From" value in BuildRasterizedPath? |
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Chanon |
Curvy Splines - support forum
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1 |
8 |
02-10-2024, 04:24 AM |
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Thread: How could I manually set the bound?
Post: How could I manually set the bound?
Hi
I generated the gameObjects by Curvy Generator. It automatically set the bound of each object but it's not what I want.
Could I set the bound manually? I try to tweak the "Space Before" and "Spa... |
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Chanon |
Curvy Splines - support forum
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1 |
8 |
09-17-2023, 02:40 AM |
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Thread: Does Curvy has gameobjects pooling system function?
Post: RE: Does Curvy has gameobjects pooling system func...
Thank you.
If I delete the Curvy Generator, so the pool in that Curvy Generator will be deleted too.
Is that correct?
If I created the new Curvy Generator, does the pool of the new Curvy Generator ... |
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Chanon |
Curvy Splines - support forum
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7 |
13 |
09-07-2023, 09:01 AM |
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Thread: Does Curvy has gameobjects pooling system function?
Post: RE: Does Curvy has gameobjects pooling system func...
Could I turn off the pooling system function? |
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Chanon |
Curvy Splines - support forum
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7 |
13 |
09-07-2023, 07:33 AM |
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Thread: Does Curvy has gameobjects pooling system function?
Post: RE: Does Curvy has gameobjects pooling system func...
Yes it helps.
Thank you so much. |
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Chanon |
Curvy Splines - support forum
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7 |
13 |
08-14-2023, 12:43 PM |
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Thread: Does Curvy has gameobjects pooling system function?
Post: Does Curvy has gameobjects pooling system function...
Does the asset has gameobjects pooling system function for optimizing the performance?
I spawn the gameobjects along the spline.
Is it hard if I would like to integrate my pooling system with curvy... |
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Chanon |
Curvy Splines - support forum
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7 |
13 |
08-13-2023, 10:01 AM |
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Thread: How can I attach the component to the mesh generated from the spline?
Post: How can I attach the component to the mesh generat...
I use the generator to generate meshes and I want to attach my script component to that meshes.
Is there a way to do that? |
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Chanon |
Curvy Splines - support forum
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1 |
3 |
02-11-2023, 07:15 AM |
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Thread: Is there a way to set the range to be 0 To 30 + 70 To 100?
Post: Is there a way to set the range to be 0 To 30 + 70...
Is there a way to set the range to be 0 To 30 + 70 To 100?
I want the objects to show along the graph from range 0 to 30 and 70 to 100 in the same generator. |
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Chanon |
Curvy Splines - support forum
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1 |
5 |
11-24-2022, 11:29 AM |
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Thread: How can I find the point on the spline after applying with offset angle+radius?
Post: How can I find the point on the spline after apply...
I have the point on the spline that isn't applied with offset angle and offset radius yet.
How can I find the point on the spline after applying with offset angle and offset radius? |
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Chanon |
Curvy Splines - support forum
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1 |
5 |
10-01-2022, 10:53 AM |
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Thread: How can I remove one segment of the road that I made by spline?
Post: RE: How can I remove one segment of the road that ...
Yes. Thank you so much for your help. |
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Chanon |
Curvy Splines - support forum
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3 |
7 |
09-14-2022, 04:49 AM |
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Thread: How can I remove one segment of the road that I made by spline?
Post: How can I remove one segment of the road that I ma...
I want to create a road that it has one segment that the road is removed.
It's like a road that cross the river, and in the river area I don't want the road to be exist.
The road is made by mesh(def... |
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Chanon |
Curvy Splines - support forum
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3 |
7 |
09-09-2022, 12:05 PM |
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Thread: How can I set the generator to stop updating?
Post: RE: How can I set the generator to stop updating?
yes.
Thank you very much for your help. |
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Chanon |
Curvy Splines - support forum
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3 |
19 |
09-06-2022, 05:59 AM |
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Thread: How can I set the generator to stop updating?
Post: How can I set the generator to stop updating?
I want to manually edit some objects generated by the generator, but the generator keep changing them back to the original.
How can I set the generator to stop updating after I manually edit some obj... |
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Chanon |
Curvy Splines - support forum
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3 |
19 |
08-31-2022, 01:27 PM |
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Thread: Follow-Up are automatically changed to be "No Follow-Up"
Post: RE: Follow-Up are automatically changed to be "No ...
I can fix it now.
It is a prefab. After I unpacked it, it can works normally. |
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Chanon |
Curvy Splines - support forum
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2 |
21 |
06-19-2022, 04:24 AM |
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Thread: Follow-Up are automatically changed to be "No Follow-Up"
Post: Follow-Up are automatically changed to be "No Foll...
I connect 2 splines together and I set the Follow-Up in CurvyConnection to be the point in the next spline.
But when I run the game, it automatically changed to be "No Follow-Up".
Do you have any su... |
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Chanon |
Curvy Splines - support forum
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2 |
21 |
06-17-2022, 01:11 PM |
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Thread: Obstacle Moving Along the spline
Post: Obstacle Moving Along the spline
I would like to add the obstacle that moves along on the spline.
I should add SplineController to that object. Is that right?
Is there any more suitable way to do that? |
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Chanon |
Curvy Splines - support forum
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1 |
7 |
06-13-2022, 07:34 AM |