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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-21-2022, 03:21 PM)
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tairoark Wrote: (11-18-2022, 06:16 PM)
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_Aka_ Wrote: (11-18-2022, 08:15 AM)
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tairoark Wrote: (11-17-2022, 01:56 PM)
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The updated Path Relative Translat... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-24-2022, 07:25 PM |
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Thread: Input Spline Shapes from Prefabs destroys graph
Post: RE: Input Spline Shapes from Prefabs destroys grap...
_Aka_ Wrote: (11-23-2022, 02:08 PM)
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The issue comes from using a prefab asset as an input for the Input Spline Shape. To be able to use, you need first to instanciate the prefab, then use the inst... |
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tairoark |
Curvy Splines - support forum
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7 |
11-24-2022, 04:15 PM |
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Thread: Input Spline Shapes from Prefabs destroys graph
Post: Input Spline Shapes from Prefabs destroys graph
I have been having a strange behavior in my project that I couldn't explain. Sometimes my CurvyGenerator graph would, for some reason I couldn't decern, destroy the graph. What I mean by that is tha... |
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tairoark |
Curvy Splines - support forum
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5 |
7 |
11-22-2022, 08:10 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-18-2022, 08:15 AM)
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tairoark Wrote: (11-17-2022, 01:56 PM)
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The updated Path Relative Translation module would take an AnimationCurve identical to the Shape Extrusion: Scale-Mul... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-18-2022, 06:16 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-17-2022, 11:16 AM)
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tairoark Wrote: (11-16-2022, 03:39 PM)
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_Aka_ Wrote: (11-14-2022, 10:15 AM)
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I wad thinking of using the Variable Shape Mixer to mix two shapes, both with... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-17-2022, 01:56 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-17-2022, 10:11 AM)
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tairoark Wrote: (11-16-2022, 07:00 PM)
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_Aka_ Wrote: (11-16-2022, 10:35 AM)
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I think you can solve it doing the following:
listening on the OnRefresh eve... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-17-2022, 01:22 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-16-2022, 10:35 AM)
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I think you can solve it doing the following:
listening on the OnRefresh event, in it update the UV offset then call yourGenerator.Refresh(). That way the UVs ... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-16-2022, 07:00 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-14-2022, 10:15 AM)
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I wad thinking of using the Variable Shape Mixer to mix two shapes, both with guard rails. For example:
These shapes are very simplified. Maybe your real use... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-16-2022, 03:39 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-14-2022, 10:06 AM)
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tairoark Wrote: (11-11-2022, 09:08 PM)
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_Aka_ Wrote: (11-01-2022, 10:38 AM)
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About the UV calculation: the value to set to UVOffset.Y is the following:
y... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-15-2022, 04:56 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-14-2022, 10:15 AM)
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tairoark Wrote: (11-11-2022, 10:00 PM)
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Using a Variable Shape Mixer Or the X Multiplier under Scale of the Shape Extrusion module to control the width of my... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-15-2022, 12:21 PM |
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Thread: Multiple ArrayPoolsSettings
Post: RE: Multiple ArrayPoolsSettings
_Aka_ Wrote: (11-15-2022, 08:50 AM)
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_CurvyGlobal_ should be visible in the hierarchy, usually at the bottom. If you don't see it, I think of two explanations:
1- You set to true the "Hide _CurvyG... |
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tairoark |
Curvy Splines - support forum
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11 |
11-15-2022, 11:34 AM |
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Thread: Multiple ArrayPoolsSettings
Post: RE: Multiple ArrayPoolsSettings
_Aka_ Wrote: (11-14-2022, 09:53 AM)
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Hi
The _CurvyGlobal_ is automatically added to scenes when a curvy spline (and other curvy components) are created in the scene. _CurvyGlobal_ contains compo... |
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tairoark |
Curvy Splines - support forum
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11 |
11-14-2022, 10:18 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-14-2022, 10:01 AM)
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tairoark Wrote: (11-11-2022, 05:27 PM)
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Using the X Multiplier under Scale of the Shape Extrusion module is a great solution for me. Much better than using t... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-14-2022, 08:25 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
Using a Variable Shape Mixer Or the X Multiplier under Scale of the Shape Extrusion module to control the width of my track profile I'm still left with a problem. I still need to create a guardrail.
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-11-2022, 10:00 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-01-2022, 10:38 AM)
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About the UV calculation: the value to set to UVOffset.Y is the following:
yourBuildVolumeMesh.groupsByMatID[theRightIndex].AspectCorrectionV
Knowing that... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-11-2022, 09:08 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
Using the X Multiplier under Scale of the Shape Extrusion module is a great solution for me. Much better than using the Variable Mixed Shape module with more control.
Turning off Optimization helps g... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-11-2022, 05:27 PM |
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Thread: Multiple ArrayPoolsSettings
Post: RE: Multiple ArrayPoolsSettings
_Aka_ Wrote: (11-10-2022, 09:09 AM)
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Hi
Does the Base scene have the _CurvyGlobal_ game object? I couldn't reproduce the issue when base scene does not have it.
PS: unrelated to this thread: pl... |
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tairoark |
Curvy Splines - support forum
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6 |
11 |
11-11-2022, 10:33 AM |
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Thread: Multiple ArrayPoolsSettings
Post: Multiple ArrayPoolsSettings
I have changed my project to do Additive loading of scenes. The 'Base' scene has no references to any Curvy classes in it. But when I additively load to the 'Base' scene another scene that uses CurvyS... |
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tairoark |
Curvy Splines - support forum
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6 |
11 |
11-09-2022, 11:24 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-03-2022, 09:39 AM)
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Hi
tairoark Wrote: (11-03-2022, 02:59 AM)
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Can this work?
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No, this is what I explained here:
_Aka_ Wrote: (10-31-2022, 10:35 PM)
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[*]The Deform Mesh ... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-03-2022, 12:49 PM |
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Thread: BuildVolumeMesh issue
Post: RE: BuildVolumeMesh issue
_Aka_ Wrote: (11-01-2022, 03:50 PM)
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tairoark Wrote: (10-31-2022, 11:08 PM)
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I am not sure I understand how to reconfigure this from your textual description. Can you give me a 'generator' that ... |
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tairoark |
Curvy Splines - support forum
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40 |
95 |
11-03-2022, 02:59 AM |