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Thread: Position in path relative to Z world axis
Post: RE: Position in path relative to Z world axis
In other words you want to find the spline position that matches the same Z "depth" as the player, right?
That's it! :)
I tried both ideas you suggested.
-Using GetNearestSplineTF() worked quite wel... |
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socoman3 |
Curvy Splines - support forum
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5 |
10,338 |
02-08-2015, 05:30 PM |
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Thread: Moving character along a spline but not exactly on top of it
Post: RE: Moving character along a spline but not exactl...
'silonighora' Wrote: (02-05-2015, 06:08 PM)
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Hi,
I am trying to move my character along a spline but not exactly on top of it as it is currently being done in the follow spline script. Basically I... |
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socoman3 |
Curvy Splines - support forum
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2 |
5,688 |
02-05-2015, 11:04 PM |
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Thread: Position in path relative to Z world axis
Post: RE: Position in path relative to Z world axis
Yeah, it's a bit difficult to explain with words... I attached a screenshot of the Unity editor. The player is the one with the axis shown. The capsule object is the "enemy" following the spline.
The... |
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socoman3 |
Curvy Splines - support forum
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5 |
10,338 |
02-05-2015, 05:09 PM |
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Thread: Position in path relative to Z world axis
Post: Position in path relative to Z world axis
Hello!
I'm trying to achieve a gameObject that follows the path on the X and Y axis, but is linked to the world Z axis position of another object.
The main player have forces moving him on Z, an... |
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socoman3 |
Curvy Splines - support forum
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5 |
10,338 |
02-04-2015, 05:37 PM |