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    Thread: Connect two spline at runtime
Post: RE: Connect two spline at runtime

_Aka_ Wrote: (05-18-2022, 12:04 PM) -- Hi What you are missing is to set the following properties of your controls points to true: ConnectionSyncPosition ConnectionSyncRotation When you selec...
Doomchecker Curvy Splines - support forum 2 19 05-18-2022, 04:12 PM
    Thread: Connect two spline at runtime
Post: Connect two spline at runtime

Hi there, I want to create a procedural world where splines have to connect at runtime. I think I am on the right track but I can't get the connection finalized meaning the same process when cli...
Doomchecker Curvy Splines - support forum 2 19 05-18-2022, 11:21 AM
    Thread: Gizmos not drawing on new Splines
Post: Gizmos not drawing on new Splines

Unity 2020.3 URP Curvy Splines 8.0.0 When creating new splines the curve is not being drawn in the scene.  I can see existing curves in the demo-scenes and add new points to them which works fi...
Doomchecker Curvy Splines - support forum 1 15 02-03-2022, 09:27 AM
    Thread: Spline object follow another Object
Post: RE: Spline object follow another Object

Thanks for the idea, will have a deeper look into it!
Doomchecker Curvy Splines - support forum 2 12 02-02-2022, 04:59 PM
    Thread: Spline object follow another Object
Post: Spline object follow another Object

Hi there, I'm just starting out with the tool and was wondering if you guys could give me just a quick hint in the right direction for my specific usecase - if possible at all. I want an object to mo...
Doomchecker Curvy Splines - support forum 2 12 02-01-2022, 11:49 PM