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    Thread: Using scripting to generate meshes over time
Post: RE: Using scripting to generate meshes over time

_Aka_ Wrote: (02-11-2022, 11:51 AM) -- only the last module (Create Mesh) takes multiple inputs. -- See, simply not knowing this and having missed the [] detail next to the input was making my life ...
croner1907 Curvy Splines - support forum 5 24 02-11-2022, 05:56 PM
    Thread: Using scripting to generate meshes over time
Post: RE: Using scripting to generate meshes over time

Hi again, I've managed to solve the previous problem by using an object with a spline controller and a custom script attached where the custom script gets the current spline and talks to its generato...
croner1907 Curvy Splines - support forum 5 24 02-10-2022, 02:43 PM
    Thread: Using scripting to generate meshes over time
Post: Using scripting to generate meshes over time

Hi, First post here, and I have to say your asset it brilliant. It is used for so many things in our game and it always perform exactly how we need it to. My question is; We're using splines ...
croner1907 Curvy Splines - support forum 5 24 01-28-2022, 10:09 AM