Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Root Motion on Spline
Post: Root Motion on Spline

Good Afternoon, I'm currently trying to "constrain" my character to a spline, Setting its rotation with  Vector3 P;                                            float carTf = path.GetNearestPointTF(t...
puddingchomeur Curvy Splines - support forum 1 7 01-25-2022, 06:27 PM