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Thread: Efficiently chopping up a build extrusion?
Post: RE: Efficiently chopping up a build extrusion?
Solved!!
Discovered that changing the UV offset was significantly more efficient. |
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blabz2007 |
Curvy Splines - support forum
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2 |
9 |
08-05-2022, 07:29 AM |
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Thread: Efficiently chopping up a build extrusion?
Post: Efficiently chopping up a build extrusion?
I'm creating a scene with a vehicle that remains stationary, and lane lines will move towards the vehicle as the vehicle's speed increases.
I'm trying to create moving lane lines using a generator ... |
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blabz2007 |
Curvy Splines - support forum
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2 |
9 |
08-04-2022, 03:20 PM |
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Thread: Spline Controller Flickering
Post: RE: Spline Controller Flickering
Thank you for the help!
I removed the extra CP I accidentally added and am using Controller.Position += amount, it positions all of there spheres in the same place.
But the real problem is Splin... |
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blabz2007 |
Curvy Splines - support forum
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6 |
736 |
09-02-2021, 11:03 PM |
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Thread: Spline Controller Flickering
Post: RE: Spline Controller Flickering
Ok so I was able to recreate it - you can attach this script to an empty game object.
If you look at line 44 "Spline.Add(new Vector3(0, 0, 30 - Spline.Length));" I'm attempting to use the current l... |
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blabz2007 |
Curvy Splines - support forum
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6 |
736 |
08-31-2021, 07:31 PM |
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Thread: Spline Controller Flickering
Post: RE: Spline Controller Flickering
I tried to recreate in isolation and wasn't able to. Must be a bug in my code. |
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blabz2007 |
Curvy Splines - support forum
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6 |
736 |
08-31-2021, 12:15 AM |
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Thread: Spline Controller Flickering
Post: Spline Controller Flickering
I have a Spline where the number of control points could change but the total length will always stay the same.
I'm using absolute positioning for the Spline Controllers, and storing their "Positio... |
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blabz2007 |
Curvy Splines - support forum
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6 |
736 |
08-27-2021, 11:38 PM |
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Thread: Great product! Documentation needs work!
Post: RE: Great product! Documentation needs work!
Thank you for taking my feedback positively! I really do appreciate it.
_Aka_ Wrote: (08-26-2021, 06:47 PM)
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Right now, the way I was hoping people will learn Curvy Splines with is to look at the ... |
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blabz2007 |
Curvy Splines - support forum
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3 |
544 |
08-27-2021, 06:01 PM |
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Thread: Great product! Documentation needs work!
Post: Great product! Documentation needs work!
Curvey splines is a great product but I loathe every time I need to figure out how to do something with it because the documentation is really lacking.
Take this for example -
https://curvyeditor.co... |
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blabz2007 |
Curvy Splines - support forum
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3 |
544 |
08-25-2021, 08:11 PM |
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Thread: Manipulate Generator properties in c#?
Post: RE: Manipulate Generator properties in c#?
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blabz2007 |
Curvy Splines - support forum
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9 |
1,747 |
06-17-2021, 09:56 PM |
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Thread: Manipulate Generator properties in c#?
Post: RE: Manipulate Generator properties in c#?
Doesn't seem to work -
Code:
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InputSplineShape splineShape = gen.GetModule("Input Spline Shape");
CSRectangle rect = splineShape.Shape as CSRectangle;
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Cannot convert type 'FluffyU... |
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blabz2007 |
Curvy Splines - support forum
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9 |
1,747 |
06-17-2021, 08:29 PM |
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Thread: Manipulate Generator properties in c#?
Post: RE: Manipulate Generator properties in c#?
Thank you for the prompt response! |
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blabz2007 |
Curvy Splines - support forum
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9 |
1,747 |
06-17-2021, 07:50 PM |
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Thread: Manipulate Generator properties in c#?
Post: RE: Manipulate Generator properties in c#?
Great! I'm also trying to manipulate the Width for an Input Spline Shape using a 2D/Rectangle programmatically but I'm not seeing it in intellisense.
Code:
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InputSplineShape splineShape = gen.Ge... |
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blabz2007 |
Curvy Splines - support forum
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9 |
1,747 |
06-16-2021, 11:00 PM |
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Thread: Manipulate Generator properties in c#?
Post: RE: Manipulate Generator properties in c#?
Figured it out -
Code:
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GameObject go = GameObject.Find("Generator");
CurvyGenerator gen = go.GetComponent();
BuildShapeExtrusion module = gen.GetModule("Shape Extrusi... |
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blabz2007 |
Curvy Splines - support forum
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9 |
1,747 |
06-15-2021, 11:27 PM |
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Thread: Manipulate Generator properties in c#?
Post: Manipulate Generator properties in c#?
Couldn't find any information on how to do this on the website.
I'm trying to manipulate the Length property of a Shape Extrusion module in a generator.
Thought it would be something like this b... |
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blabz2007 |
Curvy Splines - support forum
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9 |
1,747 |
06-15-2021, 10:28 PM |
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Thread: CurvyEditorIcons.dll' could not be found.
Post: RE: CurvyEditorIcons.dll' could not be found.
Solved. I moved the curvy files to a different parent folder which was giving me the errors above. |
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blabz2007 |
Curvy Splines - support forum
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2 |
502 |
06-15-2021, 09:14 PM |
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Thread: CurvyEditorIcons.dll' could not be found.
Post: CurvyEditorIcons.dll' could not be found.
Recently purchased and imported Curvy and I'm getting the following error in the console:
Code:
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Microsoft (R) Visual C# Compiler version 3.5.0-dev-20359-01 (8da8ba0c)
Copyright (C) Microsoft C... |
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blabz2007 |
Curvy Splines - support forum
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2 |
502 |
06-14-2021, 08:36 PM |